
Welcome to Season 5 survivors! We would like to extend our gratitude for all the support during Season 4 and our F2P transition. We’ve recently hit a massive milestone of 275,000 players and it’s been an amazing journey for the team. With the release of Patch 1.0, XERA: Survival will be moving out of early access. This patch represents the hard work our team has put in over the past few years and we’re excited to release some of the most requested features from our community into the game with this patch.
Leaving Early Access
XERA: Survival has been in Early Access since May 2019, we’ve changed, grown and improved the game - as well grown a lot as a small indie studio. Originally starting as a team of one in 2016 - XERA was a dream that would not have been possible without all of you.
Over the last few years we have implemented most of the core mechanics that we as a studio wanted in the game and also a lot of content which was requested by the community. We’ve also greatly increased the quality of the game, and we feel that XERA: Survival is ready to make its move out of early access.
Two years ago we implemented the seasons system - which has allowed us to ultimately change many aspects of the game - providing new content as well as fresh servers for players to experience the game again with different balancing aspects. The season system also allows us to plan content accordingly based on feedback from the community and implement those changes into the next season. Our transition out of early access does not mean that this will be the final content patch, rather it is a new beginning as we plan to bring even more to XERA: Survival in the future. Our team is committed to delivering regular updates for the game throughout each new season as well as new and exciting features that have not been implemented during our time in Early Access.
Patch 1.0 Release Notes
Clan System
Creating a clan allows you to build with other players, and allows you to share land claim permissions with them. When you place a land claim, anyone in your clan will be able to build inside your claimed land. You will also be able to build inside their claimed land. Your clan tag will display on your character nametag and inside the player menu. The default maximum size of a clan is 10, with the option to increase slots through upgrades and the premium clan option. Premium Clan's also have access to more tag color options. The option for upgrading clan slots will be implemented in the future. The clan system is still experimental - so there are some things that are subject to change.Clan members can upgrade/place inside the clans claim, but the land claim owner will still be the only one who can destroy objects there. This is going to be adjusted based on player feedback in the next updates.
You cannot currently modify the clan tag or name after creating a clan. This is going to be added in one of the next patches. So if you are making a clan please ensure you select a name and tag carefully.
Important Note: If you place a land claim before making or joining a clan and want clan members to build in your land claim - you can dismantle your claim and replace it to activate the clan permissions. The same applies to turrets - you will need to pick up and place turrets again to ensure they have the clan permissions.
Character Preview
Backpacks and Armour skins now show on inventory characterWeapon skins now show on inventory character
Items
Added Salt itemAdded Xoidite-X Ore
Added Xoidite-S Ore
Added Xoidite-H Ore
Added Xoidite-X Shards
Added Xoidite-S Shards
Added Xoidite-H Shards
Added XCoidite Explosive Device
Added Reinforced Metal
Added Wires
Added Bolts
Added Reinforced Large Storage Container
Added Deer Jerky
Added Mushroom Soup
Added Refinery
Added Crater Lab Level 1 Keycard
Added Crater Lab Level 2 Keycard
Added Crater Lab Level 3 Keycard
Added Cater Lab Data (Level 1 Access)
Added Cater Lab Data (Level 2 Access)
Added Cater Lab Data (Level 3 Access)
Added Meteorite Rock
Added Reinforced Metal Press
Crafting Menu
Added Xoidite Explosive Device Crafting Recipe (Requires Tier 3 Workbench)Updated EMP Grenade Recipe
Added Wires Crafting Recipe (Requires Tier 1 Workbench)
Added Bolts Crafting Recipe (Requires Tier 1 Workbench)
Added Deer Jerky Crafting Recipe
Added Mushroom Soup Crafting Recipe
Added Refinery Crafting Recipe (Requires Tier 3 Workbench)
Added Reinforced Metal Press Crafting Recipe (Requires Tier 3 Workbench)
Added Crater Lab Level 1 Keycard Crafting Recipe (Requires Tier 1 Workbench)
Added Crater Lab Level 2 Keycard Crafting Recipe (Requires Tier 2 Workbench)
Added Crater Lab Level 3 Keycard Crafting Recipe (Requires Tier 3 Workbench)
Missions System
Revised all Campaign Missions to be more player friendlyExpanded total number of Campaign missions to 93 total.
Increased total experience from completing the campaign to 300,000 total (was 64,000)
UI
Added clan system UI to main menuFixed an issue with container labels overflowing
Fixed an issue with item tooltip overflowing
Fixed an issue with social buttons not working correctly on the main menu
Basebuilding


Furnaces will no longer burn fuel when no items are needed to be smelted
Turrets can now shoot players
Added Reinforced Metal base tier
Added Refinery item - used for refining xoidite ore into xoidite shards
Added Reinforced Metal Press - used for the crafting of metal plates
Crater Lab Event

Added new Crater Lab Event to the map replacing one of the reactor compound events.
Added keycard system allowing Crater Lab Keycards to be used to access the cater lab facility
Helicopter Transporter
Removed time to arrive, location traveling to is still availableIncreased time the helicopter takes to travel between safe zones
Map

Terrain has been reworked with various POI’s moved
Added random airstrike event to Winchester City
Added Farm POI
Fixed an issue with water rendering with fog
Bandits now have a random chance to spawn anywhere a XOID would normally spawn in towns
Removed Bandits from Mall POI
Added Heavy XOID to Mall POI
Cosmetics
Updated Season Pass with Season 5 rewards.Updated Premium Skin Crates to Season 5 and removed Season 4 Premium Skin Crates from the shop
Implemented new armour skin system
Implemented new backpack skin system
Turrets
Turrets have been enabled to shoot enemy players when placed inside your land claim.Turrets will not shoot other members of your clan
Turrets now hold a higher ammo capacity
Turrets have increased hp and can be damaged with explosives or by shooting them - Shooting turrets reduces the damage taken by 95% of the base output damage of the weapon.
Containers
Fixed an issue with shotguns not spawning ammo in containersLoot Tables
Added salt to multiple loot tablesAdjusted spawn rates of all items on all loot tables
Global Stash
Reduced the maximum capacity of the global stash to 100KG at level 100 (Season Passholders receive double stash space for a maximum capacity of 200KG at level 100).Vendor
Adjusted multiple prices at the vendor to reflect new rarities of certain items from loot table changesAdded all new items to the vendor’s buyback table
Removed Football Helmet and Civilian NVG from the vendor’s sell table
Changed files in this update