Check the patch notes below for details! Enjoy!
Patch Notes v0.3.0
Features
3 new environments (Frostwrought Mountain, Castle Gloom, Emberforge)
Added tier 4 & tier 5 skills to the Skill Tree
Added randomized battle shrines that provide aura buffs to characters near them
Enemies are now able to drop health and mana pickups on death
Added new Arena quest type
Updated Town so shops are more easily accessible
Resume turn functionality
Significant rework on item tooltip UI
You can now toggle on/off character healthbars in battle via "H"
Added examine feature on right clicking a character model in battle
Added a new merchant that can refund your skill/stat points for gold
You can now reforge your items with new item mods at the blacksmith (instead of crafting)
Changed quest selection system to where you can manually select quest level of optional quests
You can now surrender battles
You can now click on the models of your owned party members to switch focus to them in battle
You can now rotate the character in character creation
Added cursor indicator to see whether a target is in line of sight or not
Added a 'Special Effects' display under enemy tooltips that gives additional information on special characters
Disconnection/Connection notifications
Various performance optimizations
Escape now closes out active menus
Added character names to portraits
The game now remembers your last turn order and uses that data for smarter automatic character selection
Change status icons to be organized by beneficial/harmful
Revamped Event UI so you can make decisions per character instead of per party
When receiving items from events the text popup now shows the item rarity color
Changes
Added character level cap of 30
You now only need 2 skills in a tier to unlock the next tier instead of 3
Changed Runic Blood to Opportunist and now opportunity attacks are now only available to characters with Opportunist.
Changed Challenger radius from 3 to 1
Capped resists to a max of 75%
Made hover label text more legible on buttons
Materials changed to Commodities which are used to get gold
Characters now can't equip items with item levels more than 2 levels higher than the character
Frozen now requires 5 stacks of Chilled to activate and now stuns the target instead of just an immoblize
Increased the effect area of Twister
Disabled now means you cannot use any actions
Purge Mana now steals mana from the enemy
Increased Detonate blast radius from 2 to 3
Bug Fixes
Fixed issue with skills that require selecting multiple targets
Fixed issue that caused a player to never die if they had both return damage and life steal
Fixed issue where character hover UI would block mouse input
Fixed issue with Challenger where dead characters would give you bonus resist
Fixed issue where some status text tooltips wouldn't show up on certain events
Fixed issue that cause the client to not be able to move after completing a battle until the host exited the loot screen
Fixed issue where Twister sometimes wouldn't hit enemies it should
Fixed issue that would cause attacks to fail if you got hit while performing an attack of opportunity
Fixed issue where Hunger wouldn't remove the regeneration effect from Recovery
Fixed issue where Survivalist II wouldn't grant as much cold resistance as it should
Fixed issue where mana shield would take effect even when being healed
Fixed issue that caused tick effects to deal more damage that they should
Fixed issue that caused you to automatically get Two Handed Mastery if you put a skill point into Dual Wield Mastery and vice versa
Changed files in this update