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Update notes via Counter-Strike Blog

OPERATION RIPTIDE

  • Introducing Operation Riptide, featuring new maps, new missions, and new ways to play your favorite game modes! Activate an Operation Riptide Pass and complete your missions to earn rewards including all new agents, weapon collections, stickers, and patches.

GAME MODES

Private Matchmaking Queues

  • Generate a Queue Code and share it with your friends to create a private Premier match on Valve servers
  • Or, select one of your Steam Groups and play a match exclusively with other members of that group

Short Competitive

  • Added the option to select a preference for match duration in competitive Matchmaking: Short (MR 16), Long (MR 30), or No Preference.

Deathmatch

  • Added the option to select Classic Deathmatch, Team Deathmatch (first team to 100 kills wins), and Free-for-all Deathmatch (all players are enemies).

Demolition

  • Reduced max rounds to 10 and eliminated half-time team swap.
  • Reduced round time
  • Adjusted weapon progression

Arms Race

  • Adjusted weapon progression
  • Players now receive a health-shot after three kills

GAMEPLAY

  • Grenades can now be dropped just like weapons.
  • Vision after death reduced from 3.0s to 2.0s (vision by headshot reduced from 1.0s to 0.5s).
  • Deagle
    • Reduced body damage
  • M4A1-S
    • Increased body damage
  • Dual Elites
    • Reduced price to $300
  • Riot Shield
    • Added the Riot Shield heavy weapon to the buy menu, currently purchasable by CTs in Casual Hostage map groups.

MAPS

  • County has been added to official matchmaking in Danger Zone game mode.
  • Basalt and Insertion II have been added to official matchmaking in Competitive, Casual, and Deathmatch game modes.
  • Ravine and Extraction have been added to official matchmaking in Wingman game mode.
  • The following maps are no longer available in official matchmaking: Grind, Mocha, Pitstop, Calavera, Frostbite.

Dust2

  • Slight visibility tweak from T spawn through mid
  • Improved visibility into B back site from upper tunnels

Inferno

  • Made gate at top of banana solid
  • Revised 1v1 layout
  • Minor bug fixes

Ancient

  • Increased size of plantable area in both bombsites
  • Fixed bullet penetration on plywood surfaces
  • Further optimizations
  • Added 1v1 arenas

The following changelog has been automatically generated from GameTracking data.

General

  • Updated localization files for Portuguese - Brazil, Bulgarian, Czech, English, Finnish, French, German, Greek, Hungarian, Italian, Spanish - Latin America, Polish, Portuguese, Romanian, Russian, Simplified Chinese, Spanish - Spain, Thai, Turkish, and Vietnamese

English Localization

  • SFUI_WPNHUD_Shield: Ballistic ShieldRiot Shield
  • SFUI_Shield_Destroyed: Your shield was destroyed!Your riot shield was destroyed!
  • TabletShield: Ballistic ShieldRiot Shield
  • TabletShield_Tooltip: 1 Ballistic Shield Delivered1 Riot Shield Delivered
  • CSGO_Collectible_Pin_alyx_01_desc: This is a collectible pin commemorating Half-Life: Alyx, Valve’s VR return to the Half-Life series. It can be displayed on your CS:GO profile.This is a collectible pin commemorating Half-Life: Alyx, Valve's VR return to the Half-Life series. It can be displayed on your CS:GO profile.
  • CSGO_Collectible_Pin_alyx_02_desc: This is a collectible pin commemorating Half-Life: Alyx, Valve’s VR return to the Half-Life series. It can be displayed on your CS:GO profile.This is a collectible pin commemorating Half-Life: Alyx, Valve's VR return to the Half-Life series. It can be displayed on your CS:GO profile.
  • CSGO_Collectible_Pin_alyx_03_desc: This is a collectible pin commemorating Half-Life: Alyx, Valve’s VR return to the Half-Life series. It can be displayed on your CS:GO profile.This is a collectible pin commemorating Half-Life: Alyx, Valve's VR return to the Half-Life series. It can be displayed on your CS:GO profile.
  • CSGO_Collectible_Pin_alyx_04_desc: This is a collectible pin commemorating Half-Life: Alyx, Valve’s VR return to the Half-Life series. It can be displayed on your CS:GO profile.This is a collectible pin commemorating Half-Life: Alyx, Valve's VR return to the Half-Life series. It can be displayed on your CS:GO profile.
  • CSGO_Collectible_Pin_alyx_05_desc: This is a collectible pin commemorating Half-Life: Alyx, Valve’s VR return to the Half-Life series. It can be displayed on your CS:GO profile.This is a collectible pin commemorating Half-Life: Alyx, Valve's VR return to the Half-Life series. It can be displayed on your CS:GO profile.
  • CSGO_Collectible_Pin_alyx_06_desc: This is a collectible pin commemorating Half-Life: Alyx, Valve’s VR return to the Half-Life series. It can be displayed on your CS:GO profile.This is a collectible pin commemorating Half-Life: Alyx, Valve's VR return to the Half-Life series. It can be displayed on your CS:GO profile.
  • CSGO_Collectible_Pin_alyx_07_desc: This is a collectible pin commemorating Half-Life: Alyx, Valve’s VR return to the Half-Life series. It can be displayed on your CS:GO profile.This is a collectible pin commemorating Half-Life: Alyx, Valve's VR return to the Half-Life series. It can be displayed on your CS:GO profile.
  • CSGO_Collectible_Pin_alyx_08_desc: This is a collectible pin commemorating Half-Life: Alyx, Valve’s VR return to the Half-Life series. It can be displayed on your CS:GO profile.This is a collectible pin commemorating Half-Life: Alyx, Valve's VR return to the Half-Life series. It can be displayed on your CS:GO profile.
  • CSGO_Collectible_Pin_alyx_09_desc: This is a collectible pin commemorating Half-Life: Alyx, Valve’s VR return to the Half-Life series. It can be displayed on your CS:GO profile.This is a collectible pin commemorating Half-Life: Alyx, Valve's VR return to the Half-Life series. It can be displayed on your CS:GO profile.
  • CSGO_Collectible_Pin_alyx_10_desc: This is a collectible pin commemorating Half-Life: Alyx, Valve’s VR return to the Half-Life series. It can be displayed on your CS:GO profile.This is a collectible pin commemorating Half-Life: Alyx, Valve's VR return to the Half-Life series. It can be displayed on your CS:GO profile.
  • CSGO_Collectible_Pin_alyx_11_desc: This is a collectible pin commemorating Half-Life: Alyx, Valve’s VR return to the Half-Life series. It can be displayed on your CS:GO profile.This is a collectible pin commemorating Half-Life: Alyx, Valve's VR return to the Half-Life series. It can be displayed on your CS:GO profile.
  • CSGO_Collectible_Pin_alyx_12_desc: This is a collectible pin commemorating Half-Life: Alyx, Valve’s VR return to the Half-Life series. It can be displayed on your CS:GO profile.This is a collectible pin commemorating Half-Life: Alyx, Valve's VR return to the Half-Life series. It can be displayed on your CS:GO profile.
  • CSGO_crate_pins_hlalyx_desc: This capsule contains a single collectible pin commemorating Half-Life: Alyx, Valve’s VR return to the Half-Life series. Collectible pins can be displayed on your CS:GO profile.This capsule contains a single collectible pin commemorating Half-Life: Alyx, Valve's VR return to the Half-Life series. Collectible pins can be displayed on your CS:GO profile.
  • CSGO_crate_sticker_pack_hlalyx_capsule_desc: This capsule contains a variety of stickers commemorating Half-Life: Alyx, Valve’s VR return to the Half-Life series.This capsule contains a variety of stickers commemorating Half-Life: Alyx, Valve's VR return to the Half-Life series.
  • CSGO_Item_Desc_Survival_Shield: A ballistic shield which can block a large amount of damage before being destroyed.A ballistic riot shield which can block a large amount of damage before being destroyed.
  • CSGO_SrvlSpawnEquipAlert_spawn_equip_shield: You are carrying a ballistic shield.You are carrying a riot shield.
  • CSGO_crate_patch_pack_hlalyx_desc: This pack contains a variety of embroidered patches commemorating Half-Life: Alyx, Valve’s VR return to the Half-Life series. Patches can be applied to any agent you own.This pack contains a variety of embroidered patches commemorating Half-Life: Alyx, Valve's VR return to the Half-Life series. Patches can be applied to any agent you own.
  • musickit_hlalyx_01_desc: This music kit commemorates Half-Life: Alyx, Valve’s VR return to the Half-Life series. You are humanity’s only chance for survival, and your immersive environmental interactions continue in Counter-Strike: Global Offensive.This music kit commemorates Half-Life: Alyx, Valve's VR return to the Half-Life series. You are humanity's only chance for survival, and your immersive environmental interactions continue in Counter-Strike: Global Offensive.
  • op08_intro_subtitle: <b>Rona Sabri:</b> Good morning operators, this is lieutenant Rona Sabri. The Phoenix have been dormant for about a year, which while good for the world at large, has been a real drag for me personally because you know I like shooting them. Fortunately, it looks like Valeria’s merry band of psychopaths is back in business, and that means so are we. Felix will be coordinating the ops on the ground, and I’ve been asked slash told to be on briefing duty until I learn some humility. I got my coffee, some mission briefings, and a text from Felix saying if I screw this up I’ll be looking for work, so I’d say we're ready to go. Welcome to operation Hydra… I’ll try to not get you killed.<b>Rona Sabri:</b> Good morning operators, this is lieutenant Rona Sabri. The Phoenix have been dormant for about a year, which while good for the world at large, has been a real drag for me personally because you know I like shooting them. Fortunately, it looks like Valeria's merry band of psychopaths is back in business, and that means so are we. Felix will be coordinating the ops on the ground, and I've been asked slash told to be on briefing duty until I learn some humility. I got my coffee, some mission briefings, and a text from Felix saying if I screw this up I'll be looking for work, so I'd say we're ready to go. Welcome to operation Hydra… I'll try to not get you killed.
  • CSGO_CustomPlayer_tm_leet_variantf_Desc: First appeared operating as an 'Acquisitions Consultant' for arms industry magnates, Mr. Muhlik quickly worked his way on to many Most Wanted lists worldwide. Unconfirmed reports suggest he is the last surviving heir to a recently-deposed Middle Eastern monarch. \n\nWith evidence of elite military training, international private education, and numerous international bank accounts, it’s suspected Mr. Muhlik is maneuvering to rebuild sovereign power over his family's historical lands.\n\n<i>Pressure and time.</i>First appeared operating as an 'Acquisitions Consultant' for arms industry magnates, Mr. Muhlik quickly worked his way on to many Most Wanted lists worldwide. Unconfirmed reports suggest he is the last surviving heir to a recently-deposed Middle Eastern monarch. \n\nWith evidence of elite military training, international private education, and numerous international bank accounts, it's suspected Mr. Muhlik is maneuvering to rebuild sovereign power over his family's historical lands.\n\n<i>Pressure and time.</i>
  • PaintKit_gs_glock_thunder_dust: A custom paint job reminiscent of a previous era’s war planes has been applied.\n\n<i>It may not the best plane on deck, but it is the most readily available</i>A custom paint job reminiscent of a previous era's war planes has been applied.\n\n<i>It may not be the best plane on deck, but it is the most readily available</i>
  • PaintKit_gs_p90_tread: It has been custom painted with sectioned blue hexagons designed to fit the P90’s unique shape.\n\n<i>Half the battle is keeping a hold of the weapon; the other half is hitting the target</i>It has been custom painted with sectioned blue hexagons designed to fit the P90's unique shape.\n\n<i>Half the battle is keeping a hold of the weapon; the other half is hitting the target</i>
  • PaintKit_cu_sawedoff_devourer: It has been hand painted to resemble a creature eating its words.\n\n<i>It’s rude to talk with food in your mouth</i>It has been hand painted to resemble a creature eating its words.\n\n<i>It's rude to talk with food in your mouth</i>
  • SFUI_Overwatch_Tooltip: <b>Welcome to the Overwatch.</b>\n\nThe Overwatch allows the CS:GO community to regulate itself by providing a method for qualified and experienced members of the community (‘investigators‘) to review reports of disruptive behavior, determine whether the reports are valid, and apply bans if appropriate.\n\nIf you choose to participate, you will be presented with a replay (approx. 10 minutes) of a player suspected of disruptive behavior and the opportunity to cast a verdict at the end.\n\n 1. Click on the DOWNLOAD EVIDENCE button. The case replay file will begin to download.\n 2. Click on REVIEW EVIDENCE. You will now watch the replay.\n 3. At the end, select the appropriate resolution from the possible options.\n 4. You're done!\n\nAfter your cases are resolved, you will receive an <b>Earned XP reward</b> based on the accuracy of your verdicts. You can collect your XP reward at the end of a match on official servers. Thank you for helping the CS:GO community.<b>Welcome to the Overwatch.</b>\n\nThe Overwatch allows the CS:GO community to regulate itself by providing a method for qualified and experienced members of the community ('investigators') to review reports of disruptive behavior, determine whether the reports are valid, and apply bans if appropriate.\n\nIf you choose to participate, you will be presented with a replay (approx. 10 minutes) of a player suspected of disruptive behavior and the opportunity to cast a verdict at the end.\n\n 1. Click on the DOWNLOAD EVIDENCE button. The case replay file will begin to download.\n 2. Click on REVIEW EVIDENCE. You will now watch the replay.\n 3. At the end, select the appropriate resolution from the possible options.\n 4. You're done!\n\nAfter your cases are resolved, you will receive an <b>Earned XP reward</b> based on the accuracy of your verdicts. You can collect your XP reward at the end of a match on official servers. Thank you for helping the CS:GO community.
  • elevated_status_toggle_prime_only: RANKED MATCHESRanked Matches
  • elevated_status_toggle_prime_all: UNRANKED MATCHESUnranked Matches
  • SFUI_Rules_TRBomb_Loading: Bomb Scenario Mission\n\nNew weapons are awarded at the\nstart of the round if you eliminated\nan enemy in the previous round.\n\nSettings:\n· Weapons awarded on round start\n· Friendly fire is OFF\n· Team collision is off\n· Best out of 20 roundsBomb Scenario Mission\n\nNew weapons are awarded at the\nstart of the round if you eliminated\nan enemy in the previous round.\n\nSettings:\n· Weapons awarded on round start\n· Friendly fire is OFF\n· Team collision is off\n· Best out of ${d:mp_maxrounds} rounds
  • SFUI_Rules_ScrimComp2v2_Loading: Bomb Scenario Mission\n\nCompact map with short round times.\nBuy new weapons at the beginning\nof each round with money earned.\n\nSettings:\n· Friendly fire is ON\n· Team collision is ON\n· Armor and defuse kits are\n purchasable\n· Best out of 16 roundsBomb Scenario Mission\n\nCompact map with short round times.\nBuy new weapons at the beginning\nof each round with money earned.\n\nSettings:\n· Friendly fire is ON\n· Team collision is ON\n· Armor and defuse kits are\n purchasable\n· Best out of ${d:mp_maxrounds} rounds
  • SFUI_Rules_ScrimComp5v5_Loading: Bomb Scenario Mission\n\nEach weapon can be purchased only once.\nBuy new weapons at the beginning\nof each round with money earned.\n\nSettings:\n· Friendly fire is ON\n· Team collision is ON\n· Armor and defuse kits are\n purchasable\n· Best out of 20 roundsBomb Scenario Mission\n\nEach weapon can be purchased only once.\nBuy new weapons at the beginning\nof each round with money earned.\n\nSettings:\n· Friendly fire is ON\n· Team collision is ON\n· Armor and defuse kits are\n purchasable\n· Best out of ${d:mp_maxrounds} rounds
  • SFUI_Rules_Bomb_Loading_Classic: Bomb Scenario Mission\n\nBuy new weapons at the beginning\nof each round with money earned.\n\nSettings:\n· Friendly fire is OFF\n· Team collision is OFF\n· 50% kill reward amounts\n· Best out of 15 roundsBomb Scenario Mission\n\nBuy new weapons at the beginning\nof each round with money earned.\n\nSettings:\n· Friendly fire is OFF\n· Team collision is OFF\n· 50% kill reward amounts\n· Best out of ${d:mp_maxrounds} rounds
  • SFUI_Rules_Bomb_Loading_Competetive: Bomb Scenario Mission\n\nBuy new weapons at the beginning\nof each round with money earned.\n\nSettings:\n· Friendly fire is ON\n· Team collision is ON\n· Armor and defuse kits are\n purchasable\n· Best out of 30 roundsBomb Scenario Mission\n\nBuy new weapons at the beginning\nof each round with money earned.\n\nSettings:\n· Friendly fire is ON\n· Team collision is ON\n· Armor and defuse kits are\n purchasable\n· Best out of ${d:mp_maxrounds} rounds
  • SFUI_Rules_ClassicCas_Unknown: Elimination Mission\n\nBuy new weapons at the beginning\nof each round with money earned.\n\nSettings:\n· Friendly fire is OFF\n· Team collision is OFF\n· 50% kill reward amounts\n· Best out of 15 roundsElimination Mission\n\nBuy new weapons at the beginning\nof each round with money earned.\n\nSettings:\n· Friendly fire is OFF\n· Team collision is OFF\n· 50% kill reward amounts\n· Best out of ${d:mp_maxrounds} rounds
  • SFUI_Rules_ClassicComp_Unknown: Elimination Mission\n\nBuy new weapons at the beginning\nof each round with money earned.\n\nSettings:\n· Friendly fire is ON\n· Team collision is ON\n· Armor and defuse kits are\n purchasable\n· Best out of 30 roundsElimination Mission\n\nBuy new weapons at the beginning\nof each round with money earned.\n\nSettings:\n· Friendly fire is ON\n· Team collision is ON\n· Armor and defuse kits are\n purchasable\n· Best out of ${d:mp_maxrounds} rounds
  • SFUI_Rules_Hostage_Loading_Classic: Hostage Scenario Mission\n\nBuy new weapons at the beginning\nof each round with money earned.\n\nSettings:\n· Friendly fire is OFF\n· Team collision is OFF\n· 50% kill reward amounts\n· Best out of 15 roundsHostage Scenario Mission\n\nBuy new weapons at the beginning\nof each round with money earned.\n\nSettings:\n· Friendly fire is OFF\n· Team collision is OFF\n· 50% kill reward amounts\n· Best out of ${d:mp_maxrounds} rounds
  • SFUI_Rules_Hostage_Loading_Competetive: Hostage Scenario Mission\n\nBuy new weapons at the beginning\nof each round with money earned.\n\nSettings:\n· Friendly fire is ON\n· Team collision is ON\n· Armor and defuse kits are \n purchasable\n· Best out of 30 roundsHostage Scenario Mission\n\nBuy new weapons at the beginning\nof each round with money earned.\n\nSettings:\n· Friendly fire is ON\n· Team collision is ON\n· Armor and defuse kits are \n purchasable\n· Best out of ${d:mp_maxrounds} rounds
  • Survival_SpawnEquip_shield: ShieldRiot Shield
  • Panorama_Overwatch_Tooltip_p1: The Overwatch allows the CS:GO community to regulate itself by providing a method for qualified and experienced members of the community (‘investigators‘) to review reports of disruptive behavior, determine whether the reports are valid, and apply bans if appropriate.\n\nIf you choose to participate, you will be presented with a replay (approx. 10 minutes) of a player suspected of disruptive behavior and the opportunity to cast a verdict at the end.The Overwatch allows the CS:GO community to regulate itself by providing a method for qualified and experienced members of the community ('investigators') to review reports of disruptive behavior, determine whether the reports are valid, and apply bans if appropriate.\n\nIf you choose to participate, you will be presented with a replay (approx. 10 minutes) of a player suspected of disruptive behavior and the opportunity to cast a verdict at the end.
  • CSGO_Ticket_CommunitySeasonEleven2021: Operation Riptide Premium Pass
  • CSGO_Ticket_CommunitySeasonEleven2021_Desc: The Operation Riptide Premium Pass grants a commemorative upgradeable Operation Riptide Coin, weekly missions, and access to exclusive items in the Operation Shop.
  • CSGO_Collectible_CommunitySeasonEleven2021_Coin1: Operation Riptide Challenge Coin
  • CSGO_Collectible_CommunitySeasonEleven2021_Coin1_Desc: Participated in Operation Riptide.
  • CSGO_Collectible_CommunitySeasonEleven2021_Coin2: Silver Operation Riptide Coin
  • CSGO_Collectible_CommunitySeasonEleven2021_Coin2_Desc: Participated in Operation Riptide.
  • CSGO_Collectible_CommunitySeasonEleven2021_Coin3: Gold Operation Riptide Coin
  • CSGO_Collectible_CommunitySeasonEleven2021_Coin3_Desc: Participated in Operation Riptide.
  • CSGO_Collectible_CommunitySeasonEleven2021_Coin4: Diamond Operation Riptide Coin
  • and 628 more.

Prefabs

  • season11_coin has been added
  • statted_item_base attributes/primary clip size increased from -1 to 0 (+1)
  • statted_item_base attributes/secondary clip size increased from -1 to 0 (+1)
  • statted_item_base Added new attribute attributes/headshot multiplier with value of 4
  • Desert Eagle attributes/damage reduced from 63 to 53 (-10)
  • Desert Eagle attributes/range modifier increased from 0.81 to 0.85 (+0.04)
  • Desert Eagle Added new attribute attributes/headshot multiplier with value of 3.900000
  • Dual Berettas attributes/in game price reduced from 400 to 300 (-100)
  • M4A1-S attributes/damage increased from 33 to 38 (+5)
  • M4A1-S Added new attribute attributes/headshot multiplier with value of 3.475000
  • Riot Shield default_slot_item increased from 0 to 1 (+1)
  • Riot Shield Changed item_sub_position from none to heavy5
  • Riot Shield attributes/in game price increased from 0 to 1100 (+1100)
  • Riot Shield Added new attribute item_slot with value of heavy
  • Medi-Shot Removed attribute attributes/primary clip size -1

Items

  • weapon_shield Removed attribute item_quality normal
  • weapon_shield Removed attribute baseitem 0
  • weapon_shield Removed attribute default_slot_item 0
  • weapon_shield Removed attribute item_sub_position secondary2
  • weapon_shield Removed attribute used_by_classes/terrorists 1
  • weapon_shield Removed attribute used_by_classes/counter-terrorists 1
  • Heavy Assault Suit Removed attribute item_sub_position equipment4
  • item Basalt Map Coin has been added
  • item Insertion II Map Coin has been added
  • item Ravine Map Coin has been added
  • item Extraction Map Coin has been added
  • item County Map Coin has been added
  • item Operation Riptide Premium Pass has been added
  • item Operation Riptide Challenge Coin has been added
  • item Silver Operation Riptide Coin has been added
  • item Gold Operation Riptide Coin has been added
  • item Diamond Operation Riptide Coin has been added
  • item 1 Star for Operation Riptide has been added
  • item 10 Stars for Operation Riptide has been added
  • item 100 Stars for Operation Riptide has been added
  • item Mr. Muhlik | Elite Crew has been added
  • item Primeiro Tenente | Brazilian 1st Battalion has been added
  • item D Squadron Officer | NZSAS has been added
  • item Lieutenant 'Tree Hugger' Farlow | SWAT has been added
  • item Bloody Darryl The Strapped | The Professionals has been added
  • item Sous-Lieutenant Medic | Gendarmerie Nationale has been added
  • item Chem-Haz Capitaine | Gendarmerie Nationale has been added
  • item Chef d'Escadron Rouchard | Gendarmerie Nationale has been added
  • item Aspirant | Gendarmerie Nationale has been added
  • item Officer Jacques Beltram | Gendarmerie Nationale has been added
  • item Cmdr. Davida 'Goggles' Fernandez | SEAL Frogman has been added
  • item Cmdr. Frank 'Wet Sox' Baroud | SEAL Frogman has been added
  • item Lieutenant Rex Krikey | SEAL Frogman has been added
  • item Elite Trapper Solman | Guerrilla Warfare has been added
  • item Crasswater The Forgotten | Guerrilla Warfare has been added
  • item Arno The Overgrown | Guerrilla Warfare has been added
  • item Col. Mangos Dabisi | Guerrilla Warfare has been added
  • item Vypa Sista of the Revolution | Guerrilla Warfare has been added
  • item Trapper Aggressor | Guerrilla Warfare has been added
  • item 'Medium Rare' Crasswater | Guerrilla Warfare has been added
  • item Trapper | Guerrilla Warfare has been added
  • item Distinguished Agents has been added
  • item Exceptional Agents has been added
  • item Superior Agents has been added
  • item CT Master Agents has been added
  • item T Master Agents has been added
  • item The 2021 Train Collection has been added
  • item The 2021 Train Collection has been added
  • item The 2021 Train Collection has been added
  • item The 2021 Train Collection has been added
  • item The 2021 Vertigo Collection has been added
  • item The 2021 Dust 2 Collection has been added
  • item The 2021 Mirage Collection has been added
  • item Riptide Surf Shop Sticker Collection has been added
  • item Operation Riptide Patch Collection has been added
  • item Riptide Surf Shop Sticker Collection has been added
  • item Operation Riptide Case Key has been added
  • item Operation Riptide Case has been added
  • item Operation Riptide Sticker Collection has been added

Paint Kits

  • Fade (aa_fade_ump) has been added
  • Parched (hy_desert_bloom) has been added
  • Gold Arabesque (gs_ak47_gold_arabesque) has been added
  • Orange Anolis (am_lizard_red) has been added
  • Desert Brush (hy_brush_camo_tan) has been added
  • Desert DDPAT (hy_ddpat_desert) has been added
  • Red DDPAT (hy_ddpat_urban_red) has been added
  • Spalted Wood (hy_dry_wood) has been added
  • Black & Tan (hy_desert_multicam) has been added
  • Quick Sand (hy_torn_camo_paints) has been added
  • New Roots (sp_moro_carving_lightblue) has been added
  • Old Roots (sp_moro_carving_yellow) has been added
  • Withered Vine (sp_moro_textile_purple_yellow) has been added
  • Midnight Palm (sp_palm_night) has been added
  • Bleached (sp_desert_skulls) has been added
  • Prey (sp_zebracam_red) has been added
  • Death Strike (cu_ssg08_scorpion) has been added
  • Purple DDPAT (am_ddpat_purple) has been added
  • Desert Hydra (gs_awp_hydra) has been added
  • Music Box (am_mirage_flowers_metalic) has been added
  • Elegant Vines (am_moro_textile_bright) has been added
  • Navy Sheen (am_navy_shine) has been added
  • Sand Storm (gs_aug_sand_storm) has been added
  • Drift Wood (sp_dry_wood) has been added
  • Drought (sp_desert_skulls_dawn) has been added
  • Sienna Damask (sp_mirage_flowers_tan) has been added
  • Humidor (sp_moro_carving_burnt) has been added
  • Verdant Growth (sp_moro_textile_green_vine) has been added
  • Anolis (hy_lizard_skin) has been added
  • Fennec Fox (gs_deagle_fennec) has been added
  • Desert Blossom (aa_desert_bloom_bright) has been added
  • Oxide Oasis (gs_mp5_neon_flektarn) has been added
  • Meltdown (am_nuclear_pattern4_famas) has been added
  • Space Race (aa_spacerace_orange) has been added
  • Sputnik (sp_spacerace_blue) has been added
  • POP AWP (hy_technowar_rwb) has been added
  • Fizzy POP (sp_technowar_red) has been added
  • Spring Twilly (hy_trainarchitect_green) has been added
  • Autumn Twilly (hy_trainarchitect) has been added
  • The Coalition (gs_m4a4_coalition) has been added
  • Syndicate (gs_train_cz75) has been added
  • Whiteout (so_whiteout_riptide) has been added
  • Propaganda (cu_mac10_propaganda) has been added
  • Gamma Doppler (am_emerald_marbleized_glock) has been added
  • Gamma Doppler (am_gamma_doppler_phase1_glock) has been added
  • Gamma Doppler (am_gamma_doppler_phase2_glock) has been added
  • Gamma Doppler (am_gamma_doppler_phase3_glock) has been added
  • Gamma Doppler (am_gamma_doppler_phase4_glock) has been added
  • Green Laminate (hy_ak47lam_green) has been added
  • CAUTION! (sp_galil_caution) has been added
  • Prism Terrace (hy_geometric_steps_pearl) has been added
  • Imminent Danger (gs_m4a1_vertigo) has been added
  • Schematic (hy_vertigogeo) has been added
  • Strats (hy_vertigospray_blue) has been added
  • Framework (hy_vertigoillusion) has been added
  • Interlock (hy_vertigoillusion_yellow) has been added
  • Blue Tire (sp_tire_tread_blue) has been added
  • Red Tire (sp_tire_tread_red) has been added
  • Infrastructure (hy_vertigospray) has been added
  • Digital Architect (aa_vertigogeo_neon) has been added
  • Fall Hazard (cu_vertigo_fiveseven) has been added
  • Breaker Box (aa_wiring) has been added
  • Hazard Pay (cu_sg553_caution) has been added
  • Mechanism (aa_engine_performance) has been added
  • Oil Change (sp_engine_dirty) has been added
  • Faulty Wiring (aa_wiring_yellow) has been added
  • Lore (cu_bowie_lore) has been added
  • Lore (cu_butterfly_lore) has been added
  • Lore (cu_falchion_lore) has been added
  • Lore (cu_huntsman_lore) has been added
  • Lore (cu_push_lore) has been added
  • Black Laminate (gs_bowie_black_laminate) has been added
  • Black Laminate (gs_butterfly_black_laminate) has been added
  • Black Laminate (gs_falchion_black_laminate) has been added
  • Black Laminate (gs_huntsman_black_laminate) has been added
  • Black Laminate (gs_push_black_laminate) has been added
  • Autotronic (gs_bowie_autotronic) has been added
  • Autotronic (gs_butterfly_autotronic) has been added
  • Autotronic (gs_falchion_autotronic) has been added
  • Autotronic (gs_huntsman_autotronic) has been added
  • Autotronic (gs_push_autotronic) has been added
  • Leet Museo (gs_ak47_abstract) has been added
  • Plague (gs_aug_plague) has been added
  • BI83 Spectrum (gs_mag7_bismuth) has been added
  • Ocean Drive (cu_deagle_kitch) has been added
  • Tread (gs_dual_berettas_tread) has been added
  • ZX Spectron (cu_famas_spectron) has been added
  • Boost Protocol (gs_five_seven_efusion) has been added
  • Mount Fuji (aa_mp9_fuji_pink) has been added
  • Keeping Tabs (cu_g3sg1_tacticalmap) has been added
  • Guerrilla (cu_mp7_khaki) has been added
  • Spider Lily (gs_m4_flowers) has been added
  • Toybox (cu_mac10_toybox) has been added
  • Lumen (gs_bizon_flasher) has been added
  • Snack Attack (cu_glock_snackattack) has been added
  • Turbo Peek (cu_ssg_overtake) has been added
  • Black Lotus (cu_usp_black_lotus) has been added
  • Watchdog (gs_xm1014_watchdog) has been added

Item Sets

  • Operation Riptide Agents has been added
    • Chef d'Escadron Rouchard | Gendarmerie Nationale
    • Cmdr. Davida 'Goggles' Fernandez | SEAL Frogman
    • Cmdr. Frank 'Wet Sox' Baroud | SEAL Frogman
    • Crasswater The Forgotten | Guerrilla Warfare
    • 'Medium Rare' Crasswater | Guerrilla Warfare
    • Vypa Sista of the Revolution | Guerrilla Warfare
    • Chem-Haz Capitaine | Gendarmerie Nationale
    • Lieutenant Rex Krikey | SEAL Frogman
    • Bloody Darryl The Strapped | The Professionals
    • Elite Trapper Solman | Guerrilla Warfare
    • Arno The Overgrown | Guerrilla Warfare
    • Sous-Lieutenant Medic | Gendarmerie Nationale
    • Officer Jacques Beltram | Gendarmerie Nationale
    • Lieutenant 'Tree Hugger' Farlow | SWAT
    • Col. Mangos Dabisi | Guerrilla Warfare
    • Trapper | Guerrilla Warfare
    • Aspirant | Gendarmerie Nationale
    • D Squadron Officer | NZSAS
    • Primeiro Tenente | Brazilian 1st Battalion
    • Mr. Muhlik | Elite Crew
    • Trapper Aggressor | Guerrilla Warfare
  • The 2021 Dust 2 Collection has been added
    • weapon_revolver | Desert Brush (Consumer Grade)
    • weapon_p90 | Desert DDPAT (Consumer Grade)
    • weapon_sg556 | Bleached (Consumer Grade)
    • weapon_mp7 | Prey (Consumer Grade)
    • weapon_sawedoff | Parched (Consumer Grade)
    • weapon_aug | Spalted Wood (Industrial Grade)
    • weapon_mp9 | Old Roots (Industrial Grade)
    • weapon_fiveseven | Withered Vine (Industrial Grade)
    • weapon_m249 | Midnight Palm (Industrial Grade)
    • weapon_p250 | Black & Tan (Mil-Spec Grade)
    • weapon_nova | Quick Sand (Mil-Spec Grade)
    • weapon_g3sg1 | New Roots (Mil-Spec Grade)
    • weapon_galilar | Amber Fade (Mil-Spec Grade)
    • weapon_usp_silencer | Orange Anolis (Mil-Spec Grade)
    • weapon_m4a1 | Red DDPAT (Mil-Spec Grade)
    • weapon_mac10 | Case Hardened (Restricted)
    • weapon_ump45 | Fade (Classified)
    • weapon_ssg08 | Death Strike (Classified)
    • weapon_ak47 | Gold Arabesque (Classified)
  • The 2021 Mirage Collection has been added
    • weapon_p250 | Drought (Consumer Grade)
    • weapon_bizon | Anolis (Consumer Grade)
    • weapon_mag7 | Navy Sheen (Consumer Grade)
    • weapon_mac10 | Sienna Damask (Consumer Grade)
    • weapon_ssg08 | Prey (Consumer Grade)
    • weapon_elite | Drift Wood (Industrial Grade)
    • weapon_famas | CaliCamo (Industrial Grade)
    • weapon_cz75a | Midnight Palm (Industrial Grade)
    • weapon_p90 | Verdant Growth (Industrial Grade)
    • weapon_usp_silencer | Purple DDPAT (Industrial Grade)
    • weapon_mp9 | Music Box (Mil-Spec Grade)
    • weapon_m249 | Humidor (Mil-Spec Grade)
    • weapon_sg556 | Desert Blossom (Mil-Spec Grade)
    • weapon_xm1014 | Elegant Vines (Restricted)
    • weapon_glock | Pink DDPAT (Mil-Spec Grade)
    • weapon_aug | Sand Storm (Restricted)
    • weapon_mp5sd | Oxide Oasis (Classified)
    • weapon_deagle | Fennec Fox (Restricted)
    • weapon_awp | Desert Hydra (Classified)
  • The 2021 Train Collection has been added
    • weapon_deagle | Sputnik (Industrial Grade)
    • weapon_m4a1_silencer | Fizzy POP (Industrial Grade)
    • weapon_ssg08 | Spring Twilly (Mil-Spec Grade)
    • weapon_aug | Amber Fade (Mil-Spec Grade)
    • weapon_ump45 | Full Stop (Mil-Spec Grade)
    • weapon_tec9 | Safety Net (Mil-Spec Grade)
    • weapon_revolver | Blaze (Mil-Spec Grade)
    • weapon_cz75a | Syndicate (Restricted)
    • weapon_awp | POP AWP (Mil-Spec Grade)
    • weapon_hkp2000 | Space Race (Mil-Spec Grade)
    • weapon_mp5sd | Autumn Twilly (Restricted)
    • weapon_nova | Red Quartz (Restricted)
    • weapon_famas | Meltdown (Classified)
    • weapon_mac10 | Propaganda (Classified)
    • weapon_usp_silencer | Whiteout (Restricted)
    • weapon_glock | Gamma Doppler (Classified)
    • weapon_glock | Gamma Doppler (Classified)
    • weapon_glock | Gamma Doppler (Classified)
    • weapon_glock | Gamma Doppler (Classified)
    • weapon_glock | Gamma Doppler (Classified)
    • weapon_m4a1 | The Coalition (Classified)
  • The 2021 Vertigo Collection has been added
    • weapon_mac10 | Strats (Consumer Grade)
    • weapon_famas | Faulty Wiring (Consumer Grade)
    • weapon_xm1014 | Blue Tire (Consumer Grade)
    • weapon_cz75a | Framework (Consumer Grade)
    • weapon_elite | Oil Change (Consumer Grade)
    • weapon_glock | Red Tire (Consumer Grade)
    • weapon_ump45 | Mechanism (Industrial Grade)
    • weapon_ssg08 | Carbon Fiber (Industrial Grade)
    • weapon_bizon | Breaker Box (Industrial Grade)
    • weapon_ak47 | Green Laminate (Industrial Grade)
    • weapon_p90 | Schematic (Mil-Spec Grade)
    • weapon_nova | Interlock (Mil-Spec Grade)
    • weapon_negev | Infrastructure (Mil-Spec Grade)
    • weapon_galilar | CAUTION! (Restricted)
    • weapon_mag7 | Prism Terrace (Restricted)
    • weapon_p250 | Digital Architect (Restricted)
    • weapon_fiveseven | Fall Hazard (Classified)
    • weapon_sg556 | Hazard Pay (Classified)
    • weapon_m4a1_silencer | Imminent Danger (Classified)
  • The Operation Riptide Collection has been added
    • weapon_aug | Plague (Mil-Spec Grade)
    • weapon_elite | Tread (Mil-Spec Grade)
    • weapon_g3sg1 | Keeping Tabs (Mil-Spec Grade)
    • weapon_mp7 | Guerrilla (Mil-Spec Grade)
    • weapon_bizon | Lumen (Mil-Spec Grade)
    • weapon_usp_silencer | Black Lotus (Industrial Grade)
    • weapon_xm1014 | Watchdog (Mil-Spec Grade)
    • weapon_mag7 | BI83 Spectrum (Restricted)
    • weapon_famas | ZX Spectron (Restricted)
    • weapon_fiveseven | Boost Protocol (Restricted)
    • weapon_mp9 | Mount Fuji (Restricted)
    • weapon_m4a1 | Spider Lily (Mil-Spec Grade)
    • weapon_mac10 | Toybox (Classified)
    • weapon_glock | Snack Attack (Restricted)
    • weapon_ssg08 | Turbo Peek (Classified)
    • weapon_deagle | Ocean Drive (Classified)
    • weapon_ak47 | Leet Museo (Classified)

Sticker Kits

  • Abandon Hope has been added
  • Anchors Aweigh has been added
  • Cruising Ray has been added
  • Bayonet Frog has been added
  • Mad Sushi has been added
  • Giant Squid has been added
  • El Pirata has been added
  • Death From Below has been added
  • Dead Men has been added
  • Sunset Wave has been added
  • Aquatic Offensive has been added
  • Elder God has been added
  • Meal Time has been added
  • Orange Gnar has been added
  • Blue Gnar has been added
  • Green Gnar has been added
  • Purple Gnar has been added
  • Yellow Jaggyfish has been added
  • Pink Jaggyfish has been added
  • Purple Jaggyfish has been added
  • Black Jaggyfish has been added
  • Blue Lethal has been added
  • Green Lethal has been added
  • Fade Lethal has been added
  • Yellow Lethal has been added
  • Green Shark Shooter has been added
  • Black Shark Shooter has been added
  • Blue Shark Shooter has been added
  • Red Shark Shooter has been added
  • Green Cyclawps has been added
  • Red Cyclawps has been added
  • Purple Cyclawps has been added
  • Yellow Cyclawps has been added
  • Purple Bombster has been added
  • White Bombster has been added
  • Green Bombster has been added
  • Yellow Bombster has been added
  • Watermelon Tentaskull has been added
  • Blood Moon Tentaskull has been added
  • Sunset Ocean Tentaskull has been added
  • Toxic Tentaskull has been added
  • Watermelon Stabbyfish has been added
  • Miami Stabbyfish has been added
  • After Hours Stabbyfish has been added
  • Ocean Sunset Stabbyfish has been added
  • Miami Wave Rider has been added
  • Blood Moon Wave Rider has been added
  • Toxic Wave Rider has been added
  • Fools Gold Wave Rider has been added
  • Candy Buttery (Holo) has been added
  • Flame Buttery (Holo) has been added
  • Watermelon Buttery (Holo) has been added
  • Miami Buttery (Holo) has been added
  • Opal Flick (Holo) has been added
  • Ocean Sunset Flick (Holo) has been added
  • Mercury Flick (Holo) has been added
  • Miami Flick (Holo) has been added
  • Watermelon Flow (Holo) has been added
  • Toxic Flow (Holo) has been added
  • Cotton Candy Flow (Holo) has been added
  • Miami Flow (Holo) has been added
  • Miami Skill Surf (Holo) has been added
  • Ocean Sunset Skill Surf (Holo) has been added
  • Coral Skill Surf (Holo) has been added
  • Bubble Gum Skill Surf (Holo) has been added
  • Abalone Strafe (Holo) has been added
  • Watermelon Strafe (Holo) has been added
  • Mood Ring Strafe (Holo) has been added
  • Neon Opal Strafe (Holo) has been added
  • Flame Tier6 (Holo) has been added
  • Watermelon Tier6 (Holo) has been added
  • Miami Tier6 (Holo) has been added
  • Forge Tier6 (Holo) has been added
  • Sticker Bomb Surf Ava (Foil) has been added
  • Dragon Lore Surf Ava (Foil) has been added
  • Akihabara Accept Surf Ava (Foil) has been added
  • Dark Water Surf Ava (Foil) has been added
  • Ultraviolet Poison Frog (Foil) has been added
  • Lore Poison Frog (Foil) has been added
  • Crimson Web Poison Frog (Foil) has been added
  • Doppler Poison Frog (Foil) has been added
  • Sticker Bomb Surf K (Foil) has been added
  • Hypnotic Surf K (Foil) has been added
  • Fire Serpent Surf K (Foil) has been added
  • Blaze Surf K (Foil) has been added
  • Seeing Red has been added
  • Dead Eye has been added
  • Great Wave has been added
  • Gutted has been added
  • Kill Count has been added
  • Operation Riptide has been added
  • Liquid Fire has been added
  • Chicken of the Sky has been added
  • Dead Eye (Holo) has been added
  • Great Wave (Holo) has been added
  • Kill Count (Holo) has been added
  • Liquid Fire (Holo) has been added
  • Seeing Red (Foil) has been added
  • Great Wave (Foil) has been added

Skirmish Modes

  • Free For All has been added

Quest definitions

  • placeholder_1200 (Win {d:points} match) has been added
    • Game mode: competitive
    • Map: lobby_mapveto
    • Points: 1
    • Operational Points: 1
    • Expression: %act_win_match%
  • placeholder_1201 (Win {d:points} rounds) has been added
    • Game mode: competitive
    • Map: lobby_mapveto
    • Points: 21
    • Operational Points: 1
    • Expression: %act_win_round%
  • Competitive - Short Match - Premier (Unknown) has been added
    • Game mode: competitive
    • Map: lobby_mapveto
    • Points: 1
    • Operational Points: 3
    • Expression: QQ:|1201|1200
  • placeholder_1202 (Deal {d:points} utility damage in a single match) has been added
    • Game mode: scrimcomp2v2
    • Map: de_extraction
    • Points: 200
    • Operational Points: 1
    • Expression: %weapon_grenade% ? %act_damage% : 0
  • placeholder_1203 (Deal {d:points} utility damage) has been added
    • Game mode: scrimcomp2v2
    • Map: de_extraction
    • Points: 300
    • Operational Points: 1
    • Expression: %weapon_grenade% ? %act_damage% : 0
  • Wingman - Extraction (Unknown) has been added
    • Game mode: scrimcomp2v2
    • Map: de_extraction
    • Points: 1
    • Operational Points: 2
    • Expression: QQ:|1203|1202
  • Guardian - It's Raining Sharks (Survive an aerial assault in Guardian: {s:location}.) has been added
    • Game mode: cooperative
    • Map: dz_blacksite
    • Points: 1
    • Operational Points: 2
    • Expression: %act_win_match%
  • placeholder_1204 (Destroy an enemy drone) has been added
    • Game mode: survival
    • Map: dz_blacksite
    • Points: 1
    • Operational Points: 1
    • Expression: %act_kill_other% && %victim_classname_drone% && %cond_drone_enemy%
  • placeholder_1205 (Explode a barrel) has been added
    • Game mode: survival
    • Map: dz_blacksite
    • Points: 1
    • Operational Points: 1
    • Expression: %act_kill_other% && %victim_classname_prop_exploding_barrel%
  • placeholder_1206 (Destroy some glass) has been added
    • Game mode: survival
    • Map: dz_blacksite
    • Points: 1
    • Operational Points: 1
    • Expression: %act_kill_other% && (%victim_classname_func_breakable% || %victim_classname_prop_dynamic%)
  • placeholder_1207 (Bump mine launch off the top of the Water Tower) has been added
    • Game mode: survival
    • Map: dz_blacksite
    • Points: 1
    • Operational Points: 1
    • Expression: %act_bumpmine_launch% && (%cond_player_x% > 4250 && %cond_player_x% < 5100) && (%cond_player_y% > 2000 && %cond_player_y% < 2700) && (%cond_player_z% >= 1800)
  • placeholder_1208 (Rescue a hostage) has been added
    • Game mode: survival
    • Map: dz_blacksite
    • Points: 1
    • Operational Points: 1
    • Expression: %act_rescue_hostage%
  • Danger Zone - Blacksite - Blood In The Water (Complete a variety of tasks in Danger Zone: {s:location}) has been added
    • Game mode: survival
    • Map: dz_blacksite
    • Points: 5,3,1
    • Operational Points: 1
    • Expression: QQ:|1204|1205|1206|1207|1208
  • placeholder_1209 (Get a kill from T Start) has been added
    • Game mode: deathmatch
    • Map: de_mirage
    • Points: 1
    • Operational Points: 1
    • Expression: %act_kill_human% && ( %player_location_TSpawn% || %player_location_PalaceAlley% || %player_location_SideAlley% )
  • placeholder_1210 (Get a kill from T Ramp) has been added
    • Game mode: deathmatch
    • Map: de_mirage
    • Points: 1
    • Operational Points: 1
    • Expression: %act_kill_human% && ( %player_location_TRamp% || (%cond_player_x% > -160 && %cond_player_x% < 750 && %cond_player_y% > -1720 && %cond_player_y% < -1360) )
  • placeholder_1211 (Get a kill from Bombsite A) has been added
    • Game mode: deathmatch
    • Map: de_mirage
    • Points: 1
    • Operational Points: 1
    • Expression: %act_kill_human% && %player_location_BombsiteA%
  • placeholder_1212 (Get a kill from CT Start) has been added
    • Game mode: deathmatch
    • Map: de_mirage
    • Points: 1
    • Operational Points: 1
    • Expression: %act_kill_human% && %player_location_CTSpawn%
  • placeholder_1213 (Get a kill from Shop) has been added
    • Game mode: deathmatch
    • Map: de_mirage
    • Points: 1
    • Operational Points: 1
    • Expression: %act_kill_human% && %player_location_Shop%
  • placeholder_1214 (Get a kill from Bombsite B) has been added
    • Game mode: deathmatch
    • Map: de_mirage
    • Points: 1
    • Operational Points: 1
    • Expression: %act_kill_human% && %player_location_BombsiteB%
  • placeholder_1215 (Get a kill from Catwalk) has been added
    • Game mode: deathmatch
    • Map: de_mirage
    • Points: 1
    • Operational Points: 1
    • Expression: %act_kill_human% && %player_location_Catwalk%
  • placeholder_1216 (Get a kill from Mid) has been added
    • Game mode: deathmatch
    • Map: de_mirage
    • Points: 1
    • Operational Points: 1
    • Expression: %act_kill_human% && ( %player_location_Middle% || %player_location_TopofMid% || (%cond_player_x% > -1250 && %cond_player_x% < 550 && %cond_player_y% > -820 && %cond_player_y% < -290) )
  • placeholder_1217 (Get a kill from Stairs) has been added
    • Game mode: deathmatch
    • Map: de_mirage
    • Points: 1
    • Operational Points: 1
    • Expression: %act_kill_human% && ( %player_location_Connector% || %player_location_Jungle% || %player_location_Stairs% )
  • placeholder_1218 (Get a kill from Bombsite A (Again)!) has been added
    • Game mode: deathmatch
    • Map: de_mirage
    • Points: 1
    • Operational Points: 1
    • Expression: %act_kill_human% && %player_location_BombsiteA%
  • Deathmatch - Mirage - Food Chain (Get kills in a series of different radar locations) has been added
    • Game mode: deathmatch
    • Map: de_mirage
    • Points: 10
    • Operational Points: 1
    • Expression: QQ:>1211>1212>1213>1214>1215>1216>1217>1218>1210>1209
  • placeholder_1219 (Get {d:points} multi-kill rounds in a single match) has been added
    • Game mode: casual
    • Map group: mg_casualdelta
    • Points: 4
    • Operational Points: 1
    • Expression: %act_kill_human% && (%cond_life_killstreak_human% == 2)
  • placeholder_1220 (Get {d:points} kills) has been added
    • Game mode: casual
    • Map group: mg_casualdelta
    • Points: 30
    • Operational Points: 1
    • Expression: %act_kill_human%
  • Casual - Group Delta - Feeding Frenzy (Unknown) has been added
    • Game mode: casual
    • Map group: mg_casualdelta
    • Points: 1
    • Operational Points: 2
    • Expression: QQ:|1220|1219
  • placeholder_1221 (Win {d:points} match) has been added
    • Game mode: competitive
    • Map: de_basalt
    • Points: 1
    • Operational Points: 1
    • Expression: %act_win_match%
  • placeholder_1222 (Win {d:points} rounds) has been added
    • Game mode: competitive
    • Map: de_basalt
    • Points: 21
    • Operational Points: 1
    • Expression: %act_win_round%
  • Competitive - Short Match - Basalt (Unknown) has been added
    • Game mode: competitive
    • Map: de_basalt
    • Points: 1
    • Operational Points: 3
    • Expression: QQ:|1222|1221
  • Guardian - Amphibious Assault (Get kills in Guardian: {s:location}.) has been added
    • Game mode: cooperative
    • Map: dz_sirocco
    • Points: 1
    • Operational Points: 2
    • Expression: %act_win_match%
  • placeholder_1223 (Get {d:points} headshot kills in a single match) has been added
    • Game mode: deathmatch
    • Map group: mg_casualsigma
    • Points: 30
    • Operational Points: 1
    • Expression: %act_kill_human% && %cond_damage_headshot%
  • placeholder_1224 (Get {d:points} headshot kills) has been added
    • Game mode: deathmatch
    • Map group: mg_casualsigma
    • Points: 50
    • Operational Points: 1
    • Expression: %act_kill_human% && %cond_damage_headshot%
  • Deathmatch - Group Sigma - Aim Above The Flippers (Unknown) has been added
    • Game mode: deathmatch
    • Map group: mg_casualsigma
    • Points: 1
    • Operational Points: 2
    • Expression: QQ:|1224|1223
  • placeholder_1225 (Deal grenade damage) has been added
    • Game mode: gungametrbomb
    • Map group: mg_skirmish_demolition
    • Points: 1
    • Operational Points: 1
    • Expression: %act_damage% && %cond_damage_utility%
  • placeholder_1226 (Get {d:points} kills) has been added
    • Game mode: gungametrbomb
    • Map group: mg_skirmish_demolition
    • Points: 14
    • Operational Points: 1
    • Expression: %act_kill_human%
  • Demolition - Explosive Swimmer (Unknown) has been added
    • Game mode: gungametrbomb
    • Map group: mg_skirmish_demolition
    • Points: 1
    • Operational Points: 1
    • Expression: QQ:|1226|1225
  • placeholder_1227 (Win {d:points} match) has been added
    • Game mode: scrimcomp2v2
    • Map: de_ravine
    • Points: 1
    • Operational Points: 1
    • Expression: %act_win_match%
  • placeholder_1228 (Win {d:points} rounds) has been added
    • Game mode: scrimcomp2v2
    • Map: de_ravine
    • Points: 21
    • Operational Points: 1
    • Expression: %act_win_round%
  • Wingman - Ravine (Unknown) has been added
    • Game mode: scrimcomp2v2
    • Map: de_ravine
    • Points: 1
    • Operational Points: 3
    • Expression: QQ:|1228|1227
  • Guardian - Point Break (Get sniper rifle kills in Guardian: {s:location}.) has been added
    • Game mode: cooperative
    • Map: dz_blacksite
    • Points: 1
    • Operational Points: 2
    • Expression: %act_win_match%
  • placeholder_1229 (Deal {d:points} damage in a single match) has been added
    • Game mode: casual
    • Map group: mg_skirmish_retakes
    • Points: 1000
    • Operational Points: 1
    • Expression: %act_damage%
  • placeholder_1230 (Deal {d:points} damage) has been added
    • Game mode: casual
    • Map group: mg_skirmish_retakes
    • Points: 2000
    • Operational Points: 1
    • Expression: %act_damage%
  • Retakes - Carve Them Up (Unknown) has been added
    • Game mode: casual
    • Map group: mg_skirmish_retakes
    • Points: 1
    • Operational Points: 2
    • Expression: QQ:|1230|1229
  • placeholder_1231 (Apply graffiti at CT Start) has been added
    • Game mode: casual
    • Map group: mg_dust247
    • Points: 1
    • Operational Points: 1
    • Expression: %act_apply_graffiti% && %player_location_CTSpawn%
  • placeholder_1232 (Apply graffiti at Bombsite A) has been added
    • Game mode: casual
    • Map group: mg_dust247
    • Points: 1
    • Operational Points: 1
    • Expression: %act_apply_graffiti% && (%player_location_BombsiteA% || %player_location_ARamp% || %player_location_Ramp% || %player_location_ExtendedA% || %player_location_UnderA%)
  • placeholder_1233 (Apply graffiti at Pit) has been added
    • Game mode: casual
    • Map group: mg_dust247
    • Points: 1
    • Operational Points: 1
    • Expression: %act_apply_graffiti% && %player_location_Pit%
  • placeholder_1234 (Apply graffiti at Bombsite B) has been added
    • Game mode: casual
    • Map group: mg_dust247
    • Points: 1
    • Operational Points: 1
    • Expression: %act_apply_graffiti% && (%player_location_BombsiteB% || %player_location_BDoors% || %player_location_Hole% )
  • placeholder_1235 (Apply graffiti at Mid Doors) has been added
    • Game mode: casual
    • Map group: mg_dust247
    • Points: 1
    • Operational Points: 1
    • Expression: %act_apply_graffiti% && %player_location_MidDoors%
  • placeholder_1236 (Apply graffiti at T Start) has been added
    • Game mode: casual
    • Map group: mg_dust247
    • Points: 1
    • Operational Points: 1
    • Expression: %act_apply_graffiti% && %player_location_TSpawn%
  • placeholder_1237 (Apply graffiti at Catwalk) has been added
    • Game mode: casual
    • Map group: mg_dust247
    • Points: 1
    • Operational Points: 1
    • Expression: %act_apply_graffiti% && %player_location_Catwalk%
  • placeholder_1238 (Apply graffiti at Upper Tunnel) has been added
    • Game mode: casual
    • Map group: mg_dust247
    • Points: 1
    • Operational Points: 1
    • Expression: %act_apply_graffiti% && %player_location_UpperTunnel%
  • placeholder_1239 (Apply graffiti at Long Doors) has been added
    • Game mode: casual
    • Map group: mg_dust247
    • Points: 1
    • Operational Points: 1
    • Expression: %act_apply_graffiti% && %player_location_LongDoors%
  • placeholder_1240 (Apply graffiti at Middle) has been added
    • Game mode: casual
    • Map group: mg_dust247
    • Points: 1
    • Operational Points: 1
    • Expression: %act_apply_graffiti% && %player_location_Middle%
  • Casual - Dust II - Wipeout (Apply graffiti in different locations) has been added
    • Game mode: casual
    • Map group: mg_dust247
    • Points: 10,7,1
    • Operational Points: 1
    • Expression: QQ:|1231|1232|1233|1234|1235|1236|1237|1238|1239|1240
Counter-Strike Global Offensive Beta Common Depot 731
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Windows Counter-Strike Global Offensive Beta Win Bin Depot 732
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macOS Counter-Strike Global Offensive Beta Mac Bin Depot 733
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Linux Counter-Strike: Global Offensive Beta Linux Bin Depot 734
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Counter-Strike: Global Offensive (Perfect World Assets) Depot 737
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