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Update notes via Steam Community
Hello everyone! It's been a while since we've given you an update regarding development but now the time has come to show what we have been working on. Straight to the point here's what we've been working on.

We also have the Devlog video for those who prefer to watch it instead of reading.


Whats new?
  • A new "Jumping" feature which is currently still being experimented with. This feature will allow for new puzzles and new areas to be discovered in the future!
  • A new Charger Enemy. Armed with a shotgun and some fast running legs, the charger will try to rush towards you to unleash his deadly barrage of shotgun shells to take you out as fast as they can.
  • Prototyping with a possible new stylized art style which we will explain further below.

Graphics changes prototype
Ever since I began working on Temple Hunters, I envisioned a more Stylized look instead of the current square look also referred to as "Low Poly". So for the past weeks, I've been making some assets and getting a feel for a stylized look in the game and I would love your feedback and thoughts on this.


Here you can see what the new desert houses may look like.


This is an example of an Egyptian Temple wall.

Here you can see two examples of what this new style might look like and I would love your feedback on this. Do you like this new look vs the older one? Does it feel fresher and cleaner? Would you like to see something changed? Please let me know down below.

Development Changes
Finally, we have decided to change our roadmap and focus on what is important for Temple Hunters. In the past year, we have been working on a lot of new, and awesome mechanics for Temple Hunters but the most important thing that's currently missing is more maps. New maps and environments for you all to explore so we will be focussing more on this in the coming updates!

Thank you!
And that will be all for this Devlog, thank you all for reading and supporting the game. I always get very happy to hear your thoughts on the game, positive or critical feedback, or just the nice comments you guys have been giving me so thank you for that. :) And on that note, I hope to see you all out there, Hunting for Treasure!
- Niels
Windows Temple Hunters Content Depot 1459251
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