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I Am Fish, the O-FISH-AL sequel to I Am Bread has finally arrived!



A little less than 2 years ago, as part of a game jam, a handful of Bossians were exploring a flapping mechanic to navigate seagulls. Out of curiosity they applied it to a fish model and asked themselves:

Wouldn’t it be fun to navigate through the world this way from a fish’s perspective? Could we build bridges between I Am Bread and Surgeon Simulator and this game to create a wider universe...?

A prototype (and a couple of playtests with our community) later, we knew that we had something at hand that could be as quirky and fun as lovable!

In June 2020 we assembled a small team of 6 people to kick-off pre-production for what would become I Am Fish. Over the course of one year, we grew the team up to 34 people across all disciplines, countries and timezones. The teams diversity and passion for the project made it possible to not only build the colorful game you are about to experience but also allowed us to bring in a broad variety of ideas with challenging puzzles and memorable moments!

What's more, everyone who owns I Am Bread on Steam will automatically receive some pretty damn pretty desktop wallpapers, if we do say so ourselves!

We truly believe that those of you who loved I Am Bread for its zany physics and loaf-able puzzles will find just as much to love with I Am Fish.
English I am Bread Sountrack Depot 327893
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