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Patch 1.1.6 Live Now!


Thanks for all your awesome feedback and support. Full notes follow below. First this message directly from Toby,

Fixed a bug that meant rewards were not spawning for the kill 3 eidolons Adventures. This was a major bug that meant many of you didn’t get any of the rewards you should have for completing Adventures. It absolutely sucks that some of you fought through 3 Eidolons only to get a couple of gold coins. I’m really sorry.

In the Cavern of Flames, next to the Vending machine you will find a new chest, "The Lost and Found chest." Open it and you will find every missing Voucher, Spell, Perk and Arch piece that did not spawn from every Adventure and every Story Thread you have already completed.

Hopefully, after using the chest once (and saving) the chest will always be empty from here on out as I think I fixed the issue that stopped them spawning in the first place. If you feel you missed a reward going forward, check again and see.

The Chest Knows.


And now, the notes!

  • Fixed issue where if you quit after seeing the arch collapse, restarting the game would leave you unable to progress.
  • Fixed an issue where enemies could be kicked if they were uninterruptible and weakened.
  • Changed a knife attack to remove a hard to see swipe.
  • Removed the weird knife scuttling attack animation and replaced it with a jump attack.
  • Changed the timing of the warp to player on multiple melee attacks for enemies so player has more time to react
  • Changed the hit box range on melee weapons to be less oversized
  • Moved weakspot location on Two Handed attack to make it not quite so easy to execute them
  • Added uninterruptible and weakspot to the pre-animation for Witch’s totem attacks
  • Fixed an issue where all bullets passed through trees.
  • Fixed a bug where players were not losing invisibility when attacking
  • Fixed an issue where Grenade type weapons could ‘ricochet’ causing them to fail
  • Fixed an issue where enemies could fire through walls if their guns were embedded in the wall’s geometry
  • Fixed an issue where Eidolons were failing to place glyphs during combat
  • Possibly fixed the bug that stopped Eidolon’s Rain of Arrows attacks functioning
  • Fixed a Fatal Error crash when trying to place a glyph while in Astral Projection. (Thanks cajumjoe for finding that one)
  • Fixed a bug that meant rewards were not spawning for the kill 3 eidolons Adventures

Windows 64-bit Cathuria Content Depot 1105591
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