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Update notes via Dota 2 Blog
There are no official patch notes available for this build.

The following changelog has been automatically generated from GameTracking data.

General

  • Updated localization files for Ukrainian, Portuguese - Brazil, Bulgarian, Czech, Danish, Dutch, English, Finnish, French, German, Greek, Hungarian, Italian, Japanese, Korean, Spanish - Latin America, Norwegian, Polish, Portuguese, Romanian, Russian, Simplified Chinese, Spanish - Spain, Swedish, Traditional Chinese, Thai, Turkish, and Vietnamese

English Localization

  • DOTA_730c_Update: 7.30c Gameplay Update

Heroes

  • Bane: Attribute strength gain reduced from 2.6 to 2.5 (-0.1)
  • Bane: Attribute intelligence gain reduced from 2.6 to 2.5 (-0.1)
  • Bane: Attribute agility gain reduced from 2.6 to 2.5 (-0.1)
  • Bane: Level 10 (Left) Talent changed from +15%/Magic/Resistance to +12%/Magic/Resistance
  • Bloodseeker: Attribute agility gain reduced from 3.4 to 3.1 (-0.3)
  • Sven: Attack rate increased from 1.8 to 1.9 (+0.1)
  • Sven: Attribute base strength increased from 22 to 23 (+1)
  • Tiny: Attribute base strength increased from 28 to 30 (+2)
  • Tiny: Attribute strength gain increased from 3.8 to 4 (+0.2)
  • Vengeful Spirit: Attribute agility gain reduced from 3.8 to 3.4 (-0.4)
  • Lina: Level 25 (Left) Talent changed from +150/Attack/Range to +125/Attack/Range
  • Shadow Shaman: Status health regen increased from 0.25 to 1 (+0.75)
  • Sniper: Attribute agility gain reduced from 3.2 to 3.2 (0)
  • Beastmaster: Attack damage min reduced from 35 to 33 (-2)
  • Beastmaster: Attack damage max reduced from 39 to 37 (-2)
  • Beastmaster: Level 10 (Left) Talent changed from +20/Movement/Speed to +1.75/Mana/Regen
  • Beastmaster: Level 15 (Right) Talent changed from +3/Mana/Regen to +30/Movement/Speed
  • Beastmaster: Level 15 (Left) Talent changed from +250/Health/Beastmaster/Controlled to +2.5%/Wild/Axes/Damage/Amp/Per/Stack
  • Beastmaster: Level 20 (Left) Talent changed from -30s/Primal/Roar/Cooldown to +250/Health/Beastmaster/Controlled
  • Beastmaster: Level 25 (Left) Talent changed from +4%/Wild/Axes/Damage/Amp/Per/Stack to -30s/Primal/Roar/Cooldown
  • Venomancer: Attribute agility gain reduced from 3 to 2.8 (-0.2)
  • Wraith King: Attribute strength gain reduced from 3 to 3 (0)
  • Death Prophet: Attribute intelligence gain reduced from 3.5 to 3.3 (-0.2)
  • Death Prophet: Attribute agility gain increased from 1.4 to 1.8 (+0.4)
  • Death Prophet: Movement speed increased from 320 to 325 (+5)
  • Death Prophet: Status mana regen increased from 0 to 0.5 (+0.5)
  • Phantom Assassin: Status health regen increased from 0.25 to 0.75 (+0.5)
  • Viper: Attribute agility gain increased from 2.5 to 2.7 (+0.2)
  • Dragon Knight: Attack damage min increased from 31 to 32 (+1)
  • Dragon Knight: Attack damage max increased from 37 to 38 (+1)
  • Dazzle: Attack range increased from 550 to 575 (+25)
  • Nature's Prophet: Status mana regen increased from 0.5 to 0.75 (+0.25)
  • Lifestealer: Attribute base agility increased from 18 to 19 (+1)
  • Lifestealer: Attribute agility gain increased from 2.4 to 2.6 (+0.2)
  • Clinkz: Attack range reduced from 625 to 600 (-25)
  • Clinkz: Attribute agility gain reduced from 2.7 to 2.5 (-0.2)
  • Enchantress: Attribute intelligence gain reduced from 3.8 to 3.8 (0)
  • Night Stalker: Status health regen reduced from 2.25 to 2 (-0.25)
  • Night Stalker: Level 20 (Left) Talent changed from +25/Strength to +20/Strength
  • Weaver: Status health regen increased from 1 to 1.25 (+0.25)
  • Jakiro: Attribute strength gain reduced from 3 to 2.8 (-0.2)
  • Jakiro: Attribute intelligence gain increased from 2.8 to 3 (+0.2)
  • Batrider: Vision daytime range increased from 1200 to 1600 (+400)
  • Chen: Level 10 (Left) Talent changed from +175/Health to +200/Health
  • Alchemist: Attack damage min increased from 24 to 28 (+4)
  • Alchemist: Attack damage max reduced from 33 to 32 (-1)
  • Chaos Knight: Movement speed increased from 320 to 325 (+5)
  • Undying: Status mana regen increased from 0 to 0.25 (+0.25)
  • Rubick: Status mana regen increased from 0 to 0.5 (+0.5)
  • Naga Siren: Attribute base strength reduced from 22 to 21 (-1)
  • Slark: Base attack speed reduced from 115 to 110 (-5)
  • Timbersaw: Attack damage min increased from 26 to 27 (+1)
  • Timbersaw: Attack damage max increased from 30 to 31 (+1)
  • Abaddon: Level 20 (Left) Talent changed from +9/Armor to -8s/Borrowed/Time/Cooldown
  • Ember Spirit: Attribute agility gain increased from 2.6 to 2.9 (+0.3)
  • Ember Spirit: Status health regen increased from 0.5 to 0.75 (+0.25)
  • Terrorblade: Attribute strength gain increased from 1.7 to 2 (+0.3)
  • Arc Warden: Attack damage min reduced from 31 to 27 (-4)
  • Arc Warden: Attack damage max reduced from 41 to 37 (-4)
  • Arc Warden: Attribute base strength reduced from 23 to 22 (-1)
  • Arc Warden: Attribute strength gain reduced from 2.8 to 2.6 (-0.2)
  • Arc Warden: Attribute base agility increased from 16 to 20 (+4)
  • Arc Warden: Level 25 (Right) Talent changed from 25%/Lifesteal to 35%/Lifesteal
  • Void Spirit: Level 10 (Right) Talent changed from +2.5/Mana/Regen to +1.75/Mana/Regen
  • Snapfire: Status health regen increased from 0.25 to 0.75 (+0.5)
  • Dawnbreaker: C m enabled increased from 0 to 1 (+1)

Abilities

  • Frost Arrows: Changed ability mana cost from 12/12/12/12 to 12
  • Enchant Totem: Changed ability cast point from 0.69/0.69/0.69/0.69 to 0.6
  • Enchant Totem: Scepter leap duration reduced from 1 to 0.8 (-0.2)
  • Light Strike Array: Changed ability cooldown from 10/9/8/7 to 13/11/9/7
  • Illusory Orb: Changed ability cooldown from 13/12/11/10 to 12/11/10/9
  • Wraithfire Blast: Changed ability damage from 70/80/90/100 to 60/80/100/120
  • Wraithfire Blast: Changed damage per second from 10/30/50/70 to 20/40/60/80
  • Storm Hammer: Changed ability damage from 110/180/250/320 to 95/170/245/320
  • God's Strength: Ability duration reduced from 40 to 35 (-5)
  • Burrowstrike: Changed ability cast range from 400/500/600/700 to 425/500/575/650
  • Burrowstrike: Changed ability cooldown from 14/13/12/11 to 15/14/13/12
  • Guardian Sprint: Changed ability cooldown from 32/27/22/17 to 29/25/21/17
  • Slithereen Crush: Added new attribute linkedspecialbonusoperation with value of SPECIAL_BONUS_SUBTRACT
  • Frostbite: Changed ability mana cost from 140/145/150/155 to 125/135/145/155
  • Frostbite: Creep duration reduced from 10 to 10 (0)
  • Death Ward: Changed damage from 85/135/185 to 85/140/195
  • Voodoo Switcheroo: Ability cooldown reduced from 70 to 40 (-30)
  • Voodoo Switcheroo: Ability mana cost reduced from 250 to 150 (-100)
  • Upheaval: Changed ability cooldown from 50/46/42/38 to 35
  • Call of the Wild Hawk: Changed hawk health from 150/200/250/300 to 150/225/300/375
  • Primal Roar: Changed ability cooldown from 90.0/80.0/70.0 to 100.0/80.0/60.0
  • Nether Ward: Changed ability mana cost from 80/80/80/80 to 80
  • Life Drain: Changed scepter drain per second from 200/300/400 to 250/325/400
  • Blur: Changed evasion from 15/25/35/45% to 20/30/40/50%
  • Poison Attack: Changed magic resistance from 3/5/7/9% to 4/6/8/10%
  • Eclipse: Changed ability cooldown from 140.0 to 140.0/130/120
  • Eclipse: Changed radius from 675/675/675 to 675
  • Fireball: Damage increased from 60 to 65 (+5)
  • Elder Dragon Form: Changed ability cooldown from 115 to 115/110/105/100
  • Elder Dragon Form: Changed magic resistance from 0/0/0/20 to 0/0/0/25
  • Ion Shell: Scepter bonus duration increased from 15 to 20 (+5)
  • Burning Barrage: Ability cast point increased from 0 to 0.2 (+0.2)
  • Burning Barrage: Changed ability cooldown from 28/24/20/16 to 30/26/22/18
  • Burning Barrage: Changed ability mana cost from 40/50/60/70 to 40/55/70/85
  • Searing Arrows: Ability cast range reduced from 625 to 600 (-25)
  • Burning Army: Duration increased from 20 to 30 (+10)
  • Death Pact: Changed bonus health from 40/70/100% to 30/55/80%
  • Heavenly Grace: Changed spell dispellable type from SPELL_DISPELLABLE_NO to SPELL_DISPELLABLE_YES
  • Degen Aura: Changed movement slow from 10/18/26/34% to 10/19/28/37%
  • Guardian Angel: Changed ability mana cost from 125/175/250 to 150/200/250
  • Impetus: Ability mana cost reduced from 65 to 55 (-10)
  • Silken Bola: Changed attack bonus from 5/6/7/8 to 6/7/8/9
  • Jinada: Changed bonus damage from 70/100/130/160 to 60/100/140/180
  • Shukuchi: Ability mana cost reduced from 70 to 60 (-10)
  • Time Lapse: Scepter ally cast range increased from 600 to 800 (+200)
  • Macropyre: Changed damage per second from 100/140/180 to 110/155/200
  • Sticky Napalm: Duration reduced from 8 to 7 (-1)
  • Flamebreak: Damage per second reduced from 20 to 15 (-5)
  • Firefly: Changed ability cooldown from 46/42/38/34 to 52/46/40/34
  • Firefly: Changed bonus vision from 200/400/600/800 to 100/200/300/400
  • Divine Favor: Changed armor from 2/3/4/5 to 1/2/3/4
  • Divine Favor: Changed regen per sec from 1.25/2.5/3.75/5 to 1.5/3/4.5/6
  • Chemical Rage: Changed ability mana cost from 50/100/150 to 50/75/100
  • Glaives of Wisdom: Changed int steal duration from 10/20/30/40 to 15/20/25/30
  • Feral Impulse: Changed bonus damage from 12/24/36/48% to 11/22/33/44%
  • Feral Impulse: Changed bonus hp regen from 2/4/6/8 to 1/3/5/7
  • Disruption: Changed ability cooldown from 27.0/24.0/21.0/18.0 to 29.0/26.0/23.0/20.0
  • Shadow Poison: Changed ability mana cost from 35/40/45/50 to 45
  • Reality Rift: Changed armor reduction from 3/4/5/6 to 4/5/6/7
  • Chaos Strike: Changed chance from 30% to 33.33%
  • Fade Bolt: Changed jump reduction from 8% to 7%
  • Fade Bolt: Changed damage reduction from 10/18/26/34% to 14/21/28/35%
  • Illuminate: Ability cooldown increased from 11 to 13 (+2)
  • Illuminate: Changed max damage from 225/325/425/525 to 200/300/400/500
  • Illuminate: Speed reduced from 1050 to 900 (-150)
  • Spirit Form: Changed movement speed from 20/25/30% to 15/20/25%
  • Double Edge: Radius increased from 190 to 220 (+30)
  • Whirling Death: Changed tree bonus damage from 8/16/24/32 to 11/18/25/32
  • Snowball: Changed ability cooldown from 21/20/19/18 to 21/19/17/15
  • Walrus PUNCH!: Changed critical damage from 350% to 350/375/400%
  • Fiend's Gate: Ability cooldown reduced from 130 to 110 (-20)
  • Boundless Strike: Changed critical damage from 150/175/200/225% to 135/165/195/225%
  • Tree Dance: Changed ability cooldown from 1.0 to 1.45/1.3/1.15/1.0
  • Shield Crash: Changed ability mana cost from 60/70/80/90 to 75/85/95/105
  • Shield Crash: Changed slow from 25/30/35/40% to 20/25/30/35%
  • Rolling Thunder: Changed ability cooldown from 70 to 80/75/70
  • +{s:value} Aether Remnant Damage: Value reduced from 60 to 50 (-10)
  • Dissimilate Stuns for {s:value}s: Value reduced from 2.5 to 2 (-0.5)
  • Mortimer Kisses: Ability duration reduced from 6 to 5.5 (-0.5)
  • Mortimer Kisses: Duration tooltip reduced from 6 to 5.5 (-0.5)
  • Acorn Shot: Slow duration increased from 0.25 to 0.35 (+0.1)
  • Fireball: Ability mana cost increased from 100 to 200 (+100)
  • Slam: Ability mana cost increased from 90 to 150 (+60)
  • Frenzy: Ability mana cost increased from 50 to 75 (+25)
  • Greevil Light Strike: Changed ability cooldown from 11 to 13/11/9/7
  • Spark Wraith: Scepter activation delay reduced from 3 to 2 (-1)
  • -{s:value}s Heavenly Grace Cooldown: Value reduced from 3 to 2 (-1)
  • -{s:value}s Stampede Cooldown: Value increased from 20 to 25 (+5)
  • +{s:value} Leap Attack Speed: Value increased from 75 to 80 (+5)
  • -{s:value}s Moonlight Shadow Cooldown: Value reduced from 25 to 20 (-5)
  • +{s:value} Starstorm Damage: Value increased from 180 to 200 (+20)
  • +{s:value}% Atrophy Aura Attack Damage Reduction: Value increased from 12 to 15 (+3)
  • +{s:value} Firestorm Radius: Value reduced from 125 to 100 (-25)
  • {s:value} AoE Surge: Value increased from 320 to 350 (+30)
  • -{s:value}s Wall of Replica Cooldown: Value increased from 35 to 40 (+5)
  • +{s:value} Poison Touch DPS: Value increased from 36 to 40 (+4)
  • +{s:value} Ether Shock Damage: Value increased from 370 to 380 (+10)
  • +{s:value} Serpent Wards Attack Range: Value increased from 100 to 120 (+20)
  • {s:value}x Plague Ward HP/Damage: Value reduced from 2.6 to 2.5 (-0.1)
  • +{s:value}s Fiend's Grip Duration: Value reduced from 5.5 to 5 (-0.5)
  • +{s:value} Shadowraze Damage: Value increased from 80 to 100 (+20)
  • -{s:value}s Requiem of Souls Cooldown: Value increased from 40 to 50 (+10)
  • +{s:value}s Requiem Fear per line.: Value increased from 0.3 to 0.4 (+0.1)
  • +{s:value}s Requiem Fear per line.: Value2 increased from 0.9 to 1.2 (+0.3)
  • +{s:value}% Drunken Brawler Critical Strike Damage: Value increased from 80 to 90 (+10)
  • -{s:value}s Borrowed Time Cooldown: Value increased from 1 to 8 (+7)
  • -{s:value}s Borrowed Time Cooldown: Changed ad linked ability from abaddon_frostmourne to abaddon_borrowed_time
  • +{s:value}% Wild Axes Damage Amp Per Stack: Value reduced from 4 to 2.5 (-1.5)
  • +{s:value} Dark Ascension Damage: Value reduced from 50 to 40 (-10)
  • +{s:value} AoE Earthshock: Value increased from 480 to 500 (+20)
  • +{s:value} Feral HP Regen: Value increased from 8 to 10 (+2)
  • +{s:value}% Feral Impulse Damage: Value reduced from 30 to 25 (-5)
  • +{s:value} Summon Wolves Damage: Value reduced from 15 to 13 (-2)
  • -{s:value}s Shapeshift Cooldown: Value reduced from 20 to 15 (-5)
  • Windrun Grants Invisibility: Changed ad linked ability from windrunner_powershot to windrunner_windrun
  • -{s:value}s Spirit Lance CD: Value reduced from 3 to 2 (-1)
  • +{s:value} Essence Shift Duration: Value reduced from 65 to 55 (-10)
  • {s:value} Toss Charges: Value reduced from 3 to 2 (-1)
  • +{s:value} Decay Damage: Value increased from 50 to 55 (+5)
  • -{s:value}s Snowball Cooldown: Value reduced from 10 to 8 (-2)
  • +{s:value2}% Life Break Damage: Value increased from 0.16 to 0.2 (+0.04)
  • +{s:value2}% Life Break Damage: Value2 increased from 16 to 20 (+4)
  • +{s:value}% Berserker's Blood Regen: Value reduced from 35 to 30 (-5)
  • {s:value} Rip Tide Armor: Value reduced from -6 to -7 (-1)
  • +{s:value}% Rip Tide Chance: Value increased from 10 to 12 (+2)
  • +{s:value} Slithereen Crush Damage: Value increased from 100 to 125 (+25)
  • +{s:value} Cold Feet Breaking distance: Value increased from 150 to 200 (+50)
  • +{s:value} Chilling Touch Damage: Value increased from 70 to 80 (+10)
  • {s:value} AoE Cold Feet: Value reduced from 500 to 450 (-50)
  • +{s:value} Chilling Touch Attack Range: Value increased from 175 to 200 (+25)
  • -{s:value}s Glimpse Cooldown: Value increased from 11 to 12 (+1)
  • +{s:value} Static Storm AoE: Value reduced from 275 to 250 (-25)
  • +{s:value}% Chakram Slow: Value increased from 3 to 4 (+1)
  • +{s:value}% Bloodrage Spell Amplification: Value reduced from 10 to 8 (-2)
  • -{s:value}s Rolling Thunder Cooldown: Value reduced from 28 to 25 (-3)
  • +{s:value}% Stroke of Fate Damage: Value increased from 40 to 50 (+10)
  • +{s:value} Stroke of Fate Cast Range: Value increased from 800 to 1000 (+200)

Items

  • Helm of Iron Will: Item cost increased from 925 to 950 (+25)
  • Sacred Relic: Item cost reduced from 3800 to 3750 (-50)
  • Echo Sabre: +$str reduced from 15 to 13 (-2)
  • Echo Sabre: +$mana_regen reduced from 2.25 to 1.75 (-0.5)
  • Nullifier: Item cost reduced from 4725 to 4700 (-25)
  • Crimson Guard Recipe: Item cost reduced from 950 to 875 (-75)
  • Crimson Guard: Item cost reduced from 3700 to 3650 (-50)
  • Divine Rapier: Item cost reduced from 6000 to 5950 (-50)
  • Monkey King Bar: +$attack increased from 35 to 45 (+10)
  • Radiance: Item cost reduced from 5150 to 5100 (-50)
  • Armlet of Mordiggian Recipe: Item cost reduced from 650 to 625 (-25)
  • Silver Edge: Ability cooldown increased from 18 to 20 (+2)
  • Sange and Yasha: Changed +status resistance from 25% to 22%
  • Kaya and Sange: Changed +status resistance from 25% to 22%
  • Helm of the Dominator: Item cost increased from 2350 to 2375 (+25)
  • Helm of the Overlord Recipe: Item cost reduced from 1250 to 1225 (-25)
  • Helm of the Overlord: +$all reduced from 8 to 7 (-1)
  • Helm of the Overlord: +$armor reduced from 8 to 7 (-1)
  • Helm of the Overlord: +$hp_regen reduced from 8 to 7 (-1)
  • Helm of the Overlord: Bounty gold increased from 200 to 250 (+50)
  • Blast Rig: +$armor reduced from 8 to 7 (-1)
  • Blast Rig: Blind duration reduced from 2.5 to 2 (-0.5)
  • Telescope: Aura bonus attack range reduced from 125 to 110 (-15)
  • Telescope: Aura bonus cast range reduced from 125 to 110 (-15)
  • Apex: +$primary_attribute reduced from 75 to 70 (-5)
  • Giant's Ring: +strength reduced from 40 to 35 (-5)
  • Giant's Ring: +$move_speed reduced from 60 to 50 (-10)
  • Ascetic's Cap: Status resistance reduced from 50 to 40 (-10)
  • Ascetic's Cap: +$health reduced from 300 to 250 (-50)
  • Witchbane: Changed ability behavior from DOTA_ABILITY_BEHAVIOR_AOE/|/DOTA_ABILITY_BEHAVIOR_POINT to DOTA_ABILITY_BEHAVIOR_UNIT_TARGET
  • Witchbane: Changed ability unit target team from DOTA_UNIT_TARGET_TEAM_ENEMY to DOTA_UNIT_TARGET_TEAM_BOTH
  • Witchbane: Added new attribute ability unit target type with value of DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC
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