7.30c (ClientVersion 4996)
Update notes via Dota 2 Blog
There are no official patch notes available for this build.
The following changelog has been automatically generated from GameTracking data.
General
- Updated localization files for Ukrainian, Portuguese - Brazil, Bulgarian, Czech, Danish, Dutch, English, Finnish, French, German, Greek, Hungarian, Italian, Japanese, Korean, Spanish - Latin America, Norwegian, Polish, Portuguese, Romanian, Russian, Simplified Chinese, Spanish - Spain, Swedish, Traditional Chinese, Thai, Turkish, and Vietnamese
English Localization
- DOTA_730c_Update: 7.30c Gameplay Update
Heroes
- Bane: Attribute strength gain reduced from
2.6
to2.5
(-0.1) - Bane: Attribute intelligence gain reduced from
2.6
to2.5
(-0.1) - Bane: Attribute agility gain reduced from
2.6
to2.5
(-0.1) - Bane: Level 10 (Left) Talent changed from
+15%/Magic/Resistance
to+12%/Magic/Resistance
- Bloodseeker: Attribute agility gain reduced from
3.4
to3.1
(-0.3) - Sven: Attack rate increased from
1.8
to1.9
(+0.1) - Sven: Attribute base strength increased from
22
to23
(+1) - Tiny: Attribute base strength increased from
28
to30
(+2) - Tiny: Attribute strength gain increased from
3.8
to4
(+0.2) - Vengeful Spirit: Attribute agility gain reduced from
3.8
to3.4
(-0.4) - Lina: Level 25 (Left) Talent changed from
+150/Attack/Range
to+125/Attack/Range
- Shadow Shaman: Status health regen increased from
0.25
to1
(+0.75) - Sniper: Attribute agility gain reduced from
3.2
to3.2
(0) - Beastmaster: Attack damage min reduced from
35
to33
(-2) - Beastmaster: Attack damage max reduced from
39
to37
(-2) - Beastmaster: Level 10 (Left) Talent changed from
+20/Movement/Speed
to+1.75/Mana/Regen
- Beastmaster: Level 15 (Right) Talent changed from
+3/Mana/Regen
to+30/Movement/Speed
- Beastmaster: Level 15 (Left) Talent changed from
+250/Health/Beastmaster/Controlled
to+2.5%/Wild/Axes/Damage/Amp/Per/Stack
- Beastmaster: Level 20 (Left) Talent changed from
-30s/Primal/Roar/Cooldown
to+250/Health/Beastmaster/Controlled
- Beastmaster: Level 25 (Left) Talent changed from
+4%/Wild/Axes/Damage/Amp/Per/Stack
to-30s/Primal/Roar/Cooldown
- Venomancer: Attribute agility gain reduced from
3
to2.8
(-0.2) - Wraith King: Attribute strength gain reduced from
3
to3
(0) - Death Prophet: Attribute intelligence gain reduced from
3.5
to3.3
(-0.2) - Death Prophet: Attribute agility gain increased from
1.4
to1.8
(+0.4) - Death Prophet: Movement speed increased from
320
to325
(+5) - Death Prophet: Status mana regen increased from
0
to0.5
(+0.5) - Phantom Assassin: Status health regen increased from
0.25
to0.75
(+0.5) - Viper: Attribute agility gain increased from
2.5
to2.7
(+0.2) - Dragon Knight: Attack damage min increased from
31
to32
(+1) - Dragon Knight: Attack damage max increased from
37
to38
(+1) - Dazzle: Attack range increased from
550
to575
(+25) - Nature's Prophet: Status mana regen increased from
0.5
to0.75
(+0.25) - Lifestealer: Attribute base agility increased from
18
to19
(+1) - Lifestealer: Attribute agility gain increased from
2.4
to2.6
(+0.2) - Clinkz: Attack range reduced from
625
to600
(-25) - Clinkz: Attribute agility gain reduced from
2.7
to2.5
(-0.2) - Enchantress: Attribute intelligence gain reduced from
3.8
to3.8
(0) - Night Stalker: Status health regen reduced from
2.25
to2
(-0.25) - Night Stalker: Level 20 (Left) Talent changed from
+25/Strength
to+20/Strength
- Weaver: Status health regen increased from
1
to1.25
(+0.25) - Jakiro: Attribute strength gain reduced from
3
to2.8
(-0.2) - Jakiro: Attribute intelligence gain increased from
2.8
to3
(+0.2) - Batrider: Vision daytime range increased from
1200
to1600
(+400) - Chen: Level 10 (Left) Talent changed from
+175/Health
to+200/Health
- Alchemist: Attack damage min increased from
24
to28
(+4) - Alchemist: Attack damage max reduced from
33
to32
(-1) - Chaos Knight: Movement speed increased from
320
to325
(+5) - Undying: Status mana regen increased from
0
to0.25
(+0.25) - Rubick: Status mana regen increased from
0
to0.5
(+0.5) - Naga Siren: Attribute base strength reduced from
22
to21
(-1) - Slark: Base attack speed reduced from
115
to110
(-5) - Timbersaw: Attack damage min increased from
26
to27
(+1) - Timbersaw: Attack damage max increased from
30
to31
(+1) - Abaddon: Level 20 (Left) Talent changed from
+9/Armor
to-8s/Borrowed/Time/Cooldown
- Ember Spirit: Attribute agility gain increased from
2.6
to2.9
(+0.3) - Ember Spirit: Status health regen increased from
0.5
to0.75
(+0.25) - Terrorblade: Attribute strength gain increased from
1.7
to2
(+0.3) - Arc Warden: Attack damage min reduced from
31
to27
(-4) - Arc Warden: Attack damage max reduced from
41
to37
(-4) - Arc Warden: Attribute base strength reduced from
23
to22
(-1) - Arc Warden: Attribute strength gain reduced from
2.8
to2.6
(-0.2) - Arc Warden: Attribute base agility increased from
16
to20
(+4) - Arc Warden: Level 25 (Right) Talent changed from
25%/Lifesteal
to35%/Lifesteal
- Void Spirit: Level 10 (Right) Talent changed from
+2.5/Mana/Regen
to+1.75/Mana/Regen
- Snapfire: Status health regen increased from
0.25
to0.75
(+0.5) - Dawnbreaker: C m enabled increased from
0
to1
(+1)
Abilities
- Frost Arrows: Changed ability mana cost from
12/12/12/12
to12
- Enchant Totem: Changed ability cast point from
0.69/0.69/0.69/0.69
to0.6
- Enchant Totem: Scepter leap duration reduced from
1
to0.8
(-0.2) - Light Strike Array: Changed ability cooldown from
10/9/8/7
to13/11/9/7
- Illusory Orb: Changed ability cooldown from
13/12/11/10
to12/11/10/9
- Wraithfire Blast: Changed ability damage from
70/80/90/100
to60/80/100/120
- Wraithfire Blast: Changed damage per second from
10/30/50/70
to20/40/60/80
- Storm Hammer: Changed ability damage from
110/180/250/320
to95/170/245/320
- God's Strength: Ability duration reduced from
40
to35
(-5) - Burrowstrike: Changed ability cast range from
400/500/600/700
to425/500/575/650
- Burrowstrike: Changed ability cooldown from
14/13/12/11
to15/14/13/12
- Guardian Sprint: Changed ability cooldown from
32/27/22/17
to29/25/21/17
- Slithereen Crush: Added new attribute
linkedspecialbonusoperation
with value ofSPECIAL_BONUS_SUBTRACT
- Frostbite: Changed ability mana cost from
140/145/150/155
to125/135/145/155
- Frostbite: Creep duration reduced from
10
to10
(0) - Death Ward: Changed damage from
85/135/185
to85/140/195
- Voodoo Switcheroo: Ability cooldown reduced from
70
to40
(-30) - Voodoo Switcheroo: Ability mana cost reduced from
250
to150
(-100) - Upheaval: Changed ability cooldown from
50/46/42/38
to35
- Call of the Wild Hawk: Changed hawk health from
150/200/250/300
to150/225/300/375
- Primal Roar: Changed ability cooldown from
90.0/80.0/70.0
to100.0/80.0/60.0
- Nether Ward: Changed ability mana cost from
80/80/80/80
to80
- Life Drain: Changed scepter drain per second from
200/300/400
to250/325/400
- Blur: Changed evasion from
15/25/35/45%
to20/30/40/50%
- Poison Attack: Changed magic resistance from
3/5/7/9%
to4/6/8/10%
- Eclipse: Changed ability cooldown from
140.0
to140.0/130/120
- Eclipse: Changed radius from
675/675/675
to675
- Fireball: Damage increased from
60
to65
(+5) - Elder Dragon Form: Changed ability cooldown from
115
to115/110/105/100
- Elder Dragon Form: Changed magic resistance from
0/0/0/20
to0/0/0/25
- Ion Shell: Scepter bonus duration increased from
15
to20
(+5) - Burning Barrage: Ability cast point increased from
0
to0.2
(+0.2) - Burning Barrage: Changed ability cooldown from
28/24/20/16
to30/26/22/18
- Burning Barrage: Changed ability mana cost from
40/50/60/70
to40/55/70/85
- Searing Arrows: Ability cast range reduced from
625
to600
(-25) - Burning Army: Duration increased from
20
to30
(+10) - Death Pact: Changed bonus health from
40/70/100%
to30/55/80%
- Heavenly Grace: Changed spell dispellable type from
SPELL_DISPELLABLE_NO
toSPELL_DISPELLABLE_YES
- Degen Aura: Changed movement slow from
10/18/26/34%
to10/19/28/37%
- Guardian Angel: Changed ability mana cost from
125/175/250
to150/200/250
- Impetus: Ability mana cost reduced from
65
to55
(-10) - Silken Bola: Changed attack bonus from
5/6/7/8
to6/7/8/9
- Jinada: Changed bonus damage from
70/100/130/160
to60/100/140/180
- Shukuchi: Ability mana cost reduced from
70
to60
(-10) - Time Lapse: Scepter ally cast range increased from
600
to800
(+200) - Macropyre: Changed damage per second from
100/140/180
to110/155/200
- Sticky Napalm: Duration reduced from
8
to7
(-1) - Flamebreak: Damage per second reduced from
20
to15
(-5) - Firefly: Changed ability cooldown from
46/42/38/34
to52/46/40/34
- Firefly: Changed bonus vision from
200/400/600/800
to100/200/300/400
- Divine Favor: Changed armor from
2/3/4/5
to1/2/3/4
- Divine Favor: Changed regen per sec from
1.25/2.5/3.75/5
to1.5/3/4.5/6
- Chemical Rage: Changed ability mana cost from
50/100/150
to50/75/100
- Glaives of Wisdom: Changed int steal duration from
10/20/30/40
to15/20/25/30
- Feral Impulse: Changed bonus damage from
12/24/36/48%
to11/22/33/44%
- Feral Impulse: Changed bonus hp regen from
2/4/6/8
to1/3/5/7
- Disruption: Changed ability cooldown from
27.0/24.0/21.0/18.0
to29.0/26.0/23.0/20.0
- Shadow Poison: Changed ability mana cost from
35/40/45/50
to45
- Reality Rift: Changed armor reduction from
3/4/5/6
to4/5/6/7
- Chaos Strike: Changed chance from
30%
to33.33%
- Fade Bolt: Changed jump reduction from
8%
to7%
- Fade Bolt: Changed damage reduction from
10/18/26/34%
to14/21/28/35%
- Illuminate: Ability cooldown increased from
11
to13
(+2) - Illuminate: Changed max damage from
225/325/425/525
to200/300/400/500
- Illuminate: Speed reduced from
1050
to900
(-150) - Spirit Form: Changed movement speed from
20/25/30%
to15/20/25%
- Double Edge: Radius increased from
190
to220
(+30) - Whirling Death: Changed tree bonus damage from
8/16/24/32
to11/18/25/32
- Snowball: Changed ability cooldown from
21/20/19/18
to21/19/17/15
- Walrus PUNCH!: Changed critical damage from
350%
to350/375/400%
- Fiend's Gate: Ability cooldown reduced from
130
to110
(-20) - Boundless Strike: Changed critical damage from
150/175/200/225%
to135/165/195/225%
- Tree Dance: Changed ability cooldown from
1.0
to1.45/1.3/1.15/1.0
- Shield Crash: Changed ability mana cost from
60/70/80/90
to75/85/95/105
- Shield Crash: Changed slow from
25/30/35/40%
to20/25/30/35%
- Rolling Thunder: Changed ability cooldown from
70
to80/75/70
- +{s:value} Aether Remnant Damage: Value reduced from
60
to50
(-10) - Dissimilate Stuns for {s:value}s: Value reduced from
2.5
to2
(-0.5) - Mortimer Kisses: Ability duration reduced from
6
to5.5
(-0.5) - Mortimer Kisses: Duration tooltip reduced from
6
to5.5
(-0.5) - Acorn Shot: Slow duration increased from
0.25
to0.35
(+0.1) - Fireball: Ability mana cost increased from
100
to200
(+100) - Slam: Ability mana cost increased from
90
to150
(+60) - Frenzy: Ability mana cost increased from
50
to75
(+25) - Greevil Light Strike: Changed ability cooldown from
11
to13/11/9/7
- Spark Wraith: Scepter activation delay reduced from
3
to2
(-1) - -{s:value}s Heavenly Grace Cooldown: Value reduced from
3
to2
(-1) - -{s:value}s Stampede Cooldown: Value increased from
20
to25
(+5) - +{s:value} Leap Attack Speed: Value increased from
75
to80
(+5) - -{s:value}s Moonlight Shadow Cooldown: Value reduced from
25
to20
(-5) - +{s:value} Starstorm Damage: Value increased from
180
to200
(+20) - +{s:value}% Atrophy Aura Attack Damage Reduction: Value increased from
12
to15
(+3) - +{s:value} Firestorm Radius: Value reduced from
125
to100
(-25) - {s:value} AoE Surge: Value increased from
320
to350
(+30) - -{s:value}s Wall of Replica Cooldown: Value increased from
35
to40
(+5) - +{s:value} Poison Touch DPS: Value increased from
36
to40
(+4) - +{s:value} Ether Shock Damage: Value increased from
370
to380
(+10) - +{s:value} Serpent Wards Attack Range: Value increased from
100
to120
(+20) - {s:value}x Plague Ward HP/Damage: Value reduced from
2.6
to2.5
(-0.1) - +{s:value}s Fiend's Grip Duration: Value reduced from
5.5
to5
(-0.5) - +{s:value} Shadowraze Damage: Value increased from
80
to100
(+20) - -{s:value}s Requiem of Souls Cooldown: Value increased from
40
to50
(+10) - +{s:value}s Requiem Fear per line.: Value increased from
0.3
to0.4
(+0.1) - +{s:value}s Requiem Fear per line.: Value2 increased from
0.9
to1.2
(+0.3) - +{s:value}% Drunken Brawler Critical Strike Damage: Value increased from
80
to90
(+10) - -{s:value}s Borrowed Time Cooldown: Value increased from
1
to8
(+7) - -{s:value}s Borrowed Time Cooldown: Changed ad linked ability from
abaddon_frostmourne
toabaddon_borrowed_time
- +{s:value}% Wild Axes Damage Amp Per Stack: Value reduced from
4
to2.5
(-1.5) - +{s:value} Dark Ascension Damage: Value reduced from
50
to40
(-10) - +{s:value} AoE Earthshock: Value increased from
480
to500
(+20) - +{s:value} Feral HP Regen: Value increased from
8
to10
(+2) - +{s:value}% Feral Impulse Damage: Value reduced from
30
to25
(-5) - +{s:value} Summon Wolves Damage: Value reduced from
15
to13
(-2) - -{s:value}s Shapeshift Cooldown: Value reduced from
20
to15
(-5) - Windrun Grants Invisibility: Changed ad linked ability from
windrunner_powershot
towindrunner_windrun
- -{s:value}s Spirit Lance CD: Value reduced from
3
to2
(-1) - +{s:value} Essence Shift Duration: Value reduced from
65
to55
(-10) - {s:value} Toss Charges: Value reduced from
3
to2
(-1) - +{s:value} Decay Damage: Value increased from
50
to55
(+5) - -{s:value}s Snowball Cooldown: Value reduced from
10
to8
(-2) - +{s:value2}% Life Break Damage: Value increased from
0.16
to0.2
(+0.04) - +{s:value2}% Life Break Damage: Value2 increased from
16
to20
(+4) - +{s:value}% Berserker's Blood Regen: Value reduced from
35
to30
(-5) - {s:value} Rip Tide Armor: Value reduced from
-6
to-7
(-1) - +{s:value}% Rip Tide Chance: Value increased from
10
to12
(+2) - +{s:value} Slithereen Crush Damage: Value increased from
100
to125
(+25) - +{s:value} Cold Feet Breaking distance: Value increased from
150
to200
(+50) - +{s:value} Chilling Touch Damage: Value increased from
70
to80
(+10) - {s:value} AoE Cold Feet: Value reduced from
500
to450
(-50) - +{s:value} Chilling Touch Attack Range: Value increased from
175
to200
(+25) - -{s:value}s Glimpse Cooldown: Value increased from
11
to12
(+1) - +{s:value} Static Storm AoE: Value reduced from
275
to250
(-25) - +{s:value}% Chakram Slow: Value increased from
3
to4
(+1) - +{s:value}% Bloodrage Spell Amplification: Value reduced from
10
to8
(-2) - -{s:value}s Rolling Thunder Cooldown: Value reduced from
28
to25
(-3) - +{s:value}% Stroke of Fate Damage: Value increased from
40
to50
(+10) - +{s:value} Stroke of Fate Cast Range: Value increased from
800
to1000
(+200)
Items
- Helm of Iron Will: Item cost increased from
925
to950
(+25) - Sacred Relic: Item cost reduced from
3800
to3750
(-50) - Echo Sabre: +$str reduced from
15
to13
(-2) - Echo Sabre: +$mana_regen reduced from
2.25
to1.75
(-0.5) - Nullifier: Item cost reduced from
4725
to4700
(-25) - Crimson Guard Recipe: Item cost reduced from
950
to875
(-75) - Crimson Guard: Item cost reduced from
3700
to3650
(-50) - Divine Rapier: Item cost reduced from
6000
to5950
(-50) - Monkey King Bar: +$attack increased from
35
to45
(+10) - Radiance: Item cost reduced from
5150
to5100
(-50) - Armlet of Mordiggian Recipe: Item cost reduced from
650
to625
(-25) - Silver Edge: Ability cooldown increased from
18
to20
(+2) - Sange and Yasha: Changed +status resistance from
25%
to22%
- Kaya and Sange: Changed +status resistance from
25%
to22%
- Helm of the Dominator: Item cost increased from
2350
to2375
(+25) - Helm of the Overlord Recipe: Item cost reduced from
1250
to1225
(-25) - Helm of the Overlord: +$all reduced from
8
to7
(-1) - Helm of the Overlord: +$armor reduced from
8
to7
(-1) - Helm of the Overlord: +$hp_regen reduced from
8
to7
(-1) - Helm of the Overlord: Bounty gold increased from
200
to250
(+50) - Blast Rig: +$armor reduced from
8
to7
(-1) - Blast Rig: Blind duration reduced from
2.5
to2
(-0.5) - Telescope: Aura bonus attack range reduced from
125
to110
(-15) - Telescope: Aura bonus cast range reduced from
125
to110
(-15) - Apex: +$primary_attribute reduced from
75
to70
(-5) - Giant's Ring: +strength reduced from
40
to35
(-5) - Giant's Ring: +$move_speed reduced from
60
to50
(-10) - Ascetic's Cap: Status resistance reduced from
50
to40
(-10) - Ascetic's Cap: +$health reduced from
300
to250
(-50) - Witchbane: Changed ability behavior from
DOTA_ABILITY_BEHAVIOR_AOE/|/DOTA_ABILITY_BEHAVIOR_POINT
toDOTA_ABILITY_BEHAVIOR_UNIT_TARGET
- Witchbane: Changed ability unit target team from
DOTA_UNIT_TARGET_TEAM_ENEMY
toDOTA_UNIT_TARGET_TEAM_BOTH
- Witchbane: Added new attribute
ability unit target type
with value ofDOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC
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Extra notes