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Update notes via Steam Community
- Save System - Added the ability to overwrite existing saves.
- Save System - Limited the maximum amount of possible player saves to 40, to preserve system stability. This should also prevent new cases of the error that caused some players to be unable to load their saves.
- Servants - Added several more servant interactions to various incidents throughout the game, to improve their usefulness.
- Story - Enhanced several sections in the epilogue related to Armand and his... plans.
- General - In the case of certain errors, the game will give you the ability to email your save data to customer support so we can help you more directly.
- General - Typos and minor animation fixes.

To go into the saves issue a little bit more: When we first designed the save system, we didn't put a limit on the amount of saves that players could have. However, it appears that we seriously underestimated the amount of separate save files some players would have. Once players started getting into the area of 300+ save files, issues started appearing with our game's ability to properly create and maintain the integrity of the file. This sometimes manifested as players being unable to load their saves at all, as the game was trying to load corrupted data. To that end, we've limited the amount of separate saves a player can have at any one time to 40 (not including the autosave), which is still a lot of files.

Any players who have more than 40 saves will be prompted to delete some of their saves before they can make any new save files. We're really sorry about any inconvenience this might cause, but it's turned out to be necessary to prevent file corruption, and potential loss of game progress (which is something we clearly have to place a high priority on preventing).

Thanks again for your patience and support!

- Luther
Ambition: A Minuet in Power Content Depot 949201
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