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Update notes via Steam Community
General Changes and Fixes:

  • New UI elements in the item shop to indicate where the next/back arrows go
  • "The Ancient One" has been changed from human to spirit and has taken over a new look
  • New billboards in the tutorial to further explain how to progress in the game
  • Amount of gems received from max gem upgrades: +1 ... +3
  • When pressing [SPACE] during dialogue, instead of going to the next sentence, it will finish the current sentence, and then pressing [SPACE] again will trigger the next sentence
  • Sound fixes for the wall climb/slide


Gameplay Changes:

  • You will now be able to access every area of the map without needing the ability to dash
  • The base dash now travels slightly longer before stopping


New Features:

  • New achievements for every level and their difficulty
  • You will now be able to both climb and slide on walls instead of previously only being able to slide
  • You will now be able to go to the next level and choose the next level difficulty instead of going to the main menu
  • You will now be able to change the difficulty of the current level and redo it after completing it instead of going to the main menu
  • When you unlock a weapon, you will now be prompted with a notification in the top-right of your screen that tells you which weapon you unlocked
  • When in dialogue, you will be able to see their character icon next to the dialogue bubble
  • When you attack, you'll have a bar over your heard that indicates how long until you'll be able to attack again


Weapons Knight Content Depot 1652081
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