- New UI elements in the item shop to indicate where the next/back arrows go
- "The Ancient One" has been changed from human to spirit and has taken over a new look
- New billboards in the tutorial to further explain how to progress in the game
- Amount of gems received from max gem upgrades:
+1... +3
- When pressing [SPACE] during dialogue, instead of going to the next sentence, it will finish the current sentence, and then pressing [SPACE] again will trigger the next sentence
- Sound fixes for the wall climb/slide
Gameplay Changes:
- You will now be able to access every area of the map without needing the ability to dash
- The base dash now travels slightly longer before stopping
New Features:
- New achievements for every level and their difficulty
- You will now be able to both climb and slide on walls instead of previously only being able to slide
- You will now be able to go to the next level and choose the next level difficulty instead of going to the main menu
- You will now be able to change the difficulty of the current level and redo it after completing it instead of going to the main menu
- When you unlock a weapon, you will now be prompted with a notification in the top-right of your screen that tells you which weapon you unlocked
- When in dialogue, you will be able to see their character icon next to the dialogue bubble
- When you attack, you'll have a bar over your heard that indicates how long until you'll be able to attack again
Changed files in this update