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Changes

  • Feedback menu should now send a copy of your Player.log instead of output_log.txt with each submission
  • Switched Rewired's input method to use SDL2 instead of RawInput in Unity
  • An experimental GameGoal script was enabled, which was set to show that you've "won" after defeating one boss, and is now disabled. Oops! It was only there for testing.
Windows 64-bit Quadrablaze Content Depot 661051
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