Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community


Summer cedes soon to autumn, sending signals to the smeevils that the time for another seasonal Dota Plus update has now arrived. The autumn-ready additions that await include several features from the Nemestice Battle Pass transitioning into Dota Plus's core, as well as a new seasonal treasure and refreshed guild quests & rewards.

Nemestice Features

As part of the Nemestice Battle Pass, we improved the Dota Plus Item Assistant with Neutral Item Suggestions and enhanced Quick Buy Recommendations. Though the Nemestice storms have passed, both of these features have now been transferred to Dota Plus core and are available to all Plus members.

For Plus members interested in expanding their in-lane audio libraries, the Chat Wheel sound effects from the Nemestice Battle Pass are now available for purchase via shards in the Dota Plus Shard Store.

Dota Plus Seasonal Treasure

The Fall 2021 Seasonal Treasure is here, available for purchase with shards. Exclusive to Dota Plus members, this treasure features all new sets for Vengeful Spirit, Abaddon, Nature's Prophet, Witch Doctor, Disruptor, Shadow Demon, Tusk, Legion Commander, and Dark Seer. There's also a chance to unlock Ol' Joe the koala courier, a chill little guy preloaded with random prismatic and kinetic gems.

Updated Seasonal Quests & Guild Rewards

Today’s update also comes with a new set of Dota Plus quests to help harvest some extra shards for new relics and the Seasonal Treasure — offering up to 115,200 shards over the course of the season.

Rounding out today's update in addition to the changes above, the guild rewards for silver, gold, and platinum tier guilds have all been switched for the fall season. We were saddened to hear recently of the passing of Aldrin Paulo "Dunoo" Pangan, an icon of the Filipino casting community. As a tribute, for the next season, the selected chat wheels feature some of his most iconic lines.

Guild Tier Rewards
Silver
  • Emoticon - euls
  • Emoticon - fasta
  • Emoticon - hoodwink_sad
Gold
  • Spray - Lion Zap
  • Spray - Morphling Bucket
  • Spray - Furbolg High Five
Platinum
  • Chat Wheel - "Easiest money of my life!"
  • Chat Wheel - "Lakad Matataaaag! Normalin Normalin."
  • Chat Wheel - "The next level play!"


The following changelog has been automatically generated from GameTracking data.

General

  • Updated localization files for Romanian, Portuguese - Brazil, Bulgarian, Czech, Danish, Dutch, English, Finnish, French, German, Greek, Hungarian, Italian, Korean, Spanish - Latin America, Norwegian, Polish, Portuguese, Russian, Simplified Chinese, Spanish - Spain, Swedish, Thai, Turkish, Ukrainian, and Vietnamese

Cosmetics

  • Modified Economy Item: Summer Treasure 2021
  • New Economy Item: recycling_september2021_shards_treasure
  • New Economy Item: Ol' Joe
  • New Rare Back: Origins of the Shadow Creed - Back
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Belt: Origins of the Shadow Creed - Belt
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Tail: Origins of the Shadow Creed - Tail
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Armor: Origins of the Shadow Creed - Armor
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Belt: Bone Collector - Belt
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Weapon: Bone Collector - Weapon
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Shoulder: Bone Collector - Shoulder
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Back: Bone Collector - Back
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Head: Bone Collector - Head
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Head: Stagheart Sovereign - Head
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Neck: Stagheart Sovereign - Neck
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Back: Stagheart Sovereign - Back
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Arms: Stagheart Sovereign - Arms
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Shoulder: Stagheart Sovereign - Shoulder
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Weapon: Stagheart Sovereign - Weapon
    • Contains an ambient particle effect
    • NOT TRADABLE
    • Not Marketable: 1
  • New Economy Item: Stagheart Sovereign Loading Screen
  • New Rare Mount: Merciless Mists - Mount
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Back: Merciless Mists - Back
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Shoulder: Merciless Mists - Shoulder
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Head: Merciless Mists - Head
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Weapon: Merciless Mists - Weapon
    • Contains an ambient particle effect
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Weapon: Dark Reclamation - Weapon
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Legs: Dark Reclamation - Legs
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Head: Dark Reclamation - Head
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Shoulder: Dark Reclamation - Shoulder
    • NOT TRADABLE
    • Not Marketable: 1
  • New Economy Item: Autumnal Treasure 2021
  • New Rare Shoulder: Conscript of the Frost Brigade - Shoulder
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Neck: Conscript of the Frost Brigade - Neck
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Back: Conscript of the Frost Brigade - Back
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Head: Conscript of the Frost Brigade - Head
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Weapon: Conscript of the Frost Brigade - Weapon
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Arms: Conscript of the Frost Brigade - Arms
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Weapon: Blazing Empire - Weapon
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Head: Blazing Empire - Head
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Shoulder: Blazing Empire - Shoulder
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Arms: Blazing Empire - Arms
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Back: Blazing Empire - Back
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Head: Psionic Sage - Head
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Back: Psionic Sage - Back
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Arms: Psionic Sage - Arms
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Shoulder: Psionic Sage - Shoulder
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Belt: Psionic Sage - Belt
    • NOT TRADABLE
    • Not Marketable: 1
  • New Economy Item: Psionic Sage Loading Screen
  • New Rare Legs: Precision of the Stormshaper - Mount
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Arms: Precision of the Stormshaper - Arms
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Back: Precision of the Stormshaper - Back
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Shoulder: Precision of the Stormshaper - Shoulder
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Head: Precision of the Stormshaper - Head
    • NOT TRADABLE
    • Not Marketable: 1
  • New Rare Weapon: Precision of the Stormshaper - Weapon
    • NOT TRADABLE
    • Not Marketable: 1
  • New Economy Item: Origins of the Shadow Creed
  • New Economy Item: Bone Collector
  • New Economy Item: Stagheart Sovereign
  • New Economy Item: Merciless Mists
  • New Economy Item: Dark Reclamation
  • New Economy Item: Conscript of the Frost Brigade
  • New Economy Item: Blazing Empire
  • New Economy Item: Psionic Sage
  • New Economy Item: Precision of the Stormshaper

English Localization

  • DOTA_AA_TimeExpired_Message: You have reached your online time limit for today. Please take a break and try tomorrow after 8AM.You have reached your online time limit for today. Please take a break.
  • DOTA_AA_TimeExpiredCurfew_Message: You can't play this game between 10PM and 8AM. Please take a break.You can't play this game right now. Please take a break.
  • DOTA_GameMode_AbilityDraft_ChangeLog: <b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<font color='#ffffff'>Latest Update</font></b> <br>• Added Shadow Demon's Shadow Poison to Ability Draft. See tooltip for details. <br>• Added Earth Spirit's Geomagnetic Grip to Ability Draft. <br>• Fixed illusions having the abilities of the casting hero instead of the cloned hero. <br>• Fixed interaction between Wisp Spirits and Vengeance Aura Scepter. <br>• Eyes in the Forest that have been placed no longer disappearing when hero respawns under Vengeance Aura Scepter. <br>• Fixed Wukong's Command gold/xp being awarded to original player if players swapped during strategy time. <br><br><b><font color='#ffffff'>July 5, 2021</font></b> <br>• Shard on SoulBind no longer grants Ink Over. <br>• Added AD note for Shard on Curse of Avernus. <br>• Fixed Tree Dance/Primal Spring ability slot issue introduced in last patch when manually stopping channel. <br><br><b><font color='#ffffff'>July 2, 2021</font></b> <br>• Scepter on Sharp Shooter now grants Hunter's Boomerang. <br>• Shard on Sharp Shooter now grants Decoy (does <i>not</i> require Bushwack for full effect). <br>• Shard on Spirit Form now grants Recall. <br>• Shard effects for Skywrath Mage now granted when Mystic Flare drafted. <br>• Shard on Grow no longer grants Craggy Exterior. <br>• Shard on Shadow Dance now grants Depth Shroud instead of Fish Bait. <br>• Shard on Battle Trance now grants Rampage. <br>• Fixed Scepter granted spells (Wolf Bite, Eyes in Forest, etc.) not being castable while dead under Vengeance Aura Scepter. <br>• Reverse Timewalk now replaces Timewalk ability slot while it is castable. <br>• Fixed Fireball initially not being granted if Shard was aquired outside of Dragon Form. <br>• Fixed Tree Dance/Primal Spring ability slots being broken if the tree was destroyed before Primal Spring completed channeling. <br>• Shard description on Chaos Meteor now shows up in tooltips. <br>• Fixed Talent errors for Dawnbreaker, Hoodwink, Shadowfiend, Wraith King, Visage, Rubick, Crystal Maiden & Lich. <br>• Fixed AD notes on some spells being outdated. <br><br><b><font color='#ffffff'>February 16, 2021</font></b> <br>• Shadowraze now has 3 charges and has been updated to use mid-range distance. <br>• Skull Basher now bashes, even if Timelock is drafted. <br>• Blur Scepter upgrade now increments non-ultimate charge-based abilities by 1 when a kill occurs. <br>• Fixed Overcharge ending early on owning hero if tether was owned by a teammate and broken. <br>• Added custom effects for when Tree Grab used. <br>• Fixed Io's model disappearing if Tree Grab was used. <br>• Fixed Hero switching back to default model if Tree Grab used while in different form (Dragon Form, Metamorphosis, Flesh Golem etc.) <br>• Increased talent tree bonus gold: <br><font color='#7488a1'>&nbsp;&nbsp;&nbsp;150→300 <br>&nbsp;&nbsp;&nbsp;250→500 <br>&nbsp;&nbsp;&nbsp;500→750 <br>&nbsp;&nbsp;&nbsp;750→1250</font> <br><br><b><font color='#ffffff'>January 13, 2021</font></b> <br>• Fixed Take Aim active not providing bonus range to melee units. <br>• Fixed Liquid Fire sometimes not working when drafted on Lich. <br>• Fixed Poison Sting not applying to Plague Wards when both drafted. <br>• Fixed Spirit Bear not counting as being owned when picked by Lone Druid. <br><br><b><font color='#ffffff'>January 11, 2021</font></b> <br>• Added Change Log to draft screen. <br>• Fixed a crash when Stone Form used on Visage Familiars. <br><br><b><font color='#ffffff'>January 9, 2021</font></b> <br>• Fixed some drafts never ending, or ending too soon. <br>• Fixed Echo Stomp not working if Astral Spirit not drafted. <br><br><b><font color='#ffffff'>January 7, 2021</font></b> <br>• Fixed Greater Bash not working when drafted. <br>• Fixed Io Spirits In/Out ability replacing other drafted abilities. This should fix any 0 second cool-down exploits with other abilities. <br>• Fixed Fire Spirits not working with Shard. <br>• Fixed being unable to cast Reverse Timewalk with Timewalk Shard. <br>• Fixed Holy Persuasion not converting ancient creeps with Scepter. <br>• Fixed Grave Keeper's Cloak not working with Shard. <br>• Fixed Epicenter not getting the Shard upgrade. <br>• Fixed Fissure Shard upgrade not working. <br>• Pulse Nova Scepter upgrade now grants Nihilism. <br>• Mana Void Scepter upgrade now grants Blink Fragment. <br>• Macropyre Shard upgrade now grants Liquid Ice. <br>• Fixed Spirit Form not granting Recall and Blinding Light when active. <br>• Fixed heroes getting Spirit Form if Illuminate was drafted and a Scepter was gained. <br>• Fixed Ransack not getting the Geostrike upgrade with Shard. <br>• Summon Familiars Scepter upgrade now grants Silent as the Grave. <br>• Skeleton archers now have a minimum attack range of 500 even when Burning Army is cast by melee heroes. <br>• Take Aim and the Shadow Realm active now provide bonus range to melee heroes. <br>• Spirit Bear now displays on the left side of the screen as an owned unit as well as in the post-game scoreboard. It's inventory will also be included in the net worth calculations of the owner hero. <br>• Swashbuckle now splinters the attacks if Marksmanship is drafted and Scepter is active. <br>• Poison Sting now only applies to the primary target when used with multi-target attacks. <br>• Poison Sting no longer applies to attacks coming from any wards other than Plague Wards (Serpent Wards, Death Ward) <br>• Fixed Infernal Blade applying damage and burn to buildings if you switch targets before the projectile lands. <br>• Stifling Dagger now applies Infernal Blade if it is set to auto-cast. <br>• Fixed Bash of the Deep triggering multiple times when ranged units had high attack speed. <br>• Fixed Sacred Arrow launching from different positions depending on the hero. Will now always launch from center point of the hero. <br>• Fixed Acorn Shot missing bounce targets for melee heroes. <br>• Fixed Echo Stomp doing double the damage if Astral Spirit was also drafted. Note: Echo Stomp will still do both physical and magical damage values regardless of Astral Spirit being drafted. <br>• Fixed some heroes getting stuck in looping animations (Ember Spirit, Magnus, Pangolier, Void Spirit). <br>• Fixed giving Scepters to teammates (with Greevil's greed) removing your Shard granted ability. <br>• Fixed attack abilities with a cost, spending that cost on multi-target attacks that don't proc modifiers (Split Shot, Flak Cannon). <br>• Fixed Lil' Shredder stacks being consumed too quickly when using Medusa's Split Shot. <br>• Fixed Bash of the Deep counting up from Marksmanship Splintered attacks. <br>• Fixed Walrus Punch FX sometimes getting stuck on targets for the duration of the game. <br>• Fixed Duel ending early if Berserker's Call was on the target. <br>• Fixed Invoker & Hoodwink not getting access to the talents when they drafted their own spells. <br>• Fixed talents missing from Wraith King, Omniknight & Beastmaster. <br>• Fixed being unable to click anything for the first few seconds of the game. <br>• Fixed Coaches crashing during drafting stage. <br>• Fixed private lobbies crashing after the draft if there wasn't 10 players. <br>• Fixed various inaccurate scepter/shard markers on draft screen as well as missing or wrong Aghanim's tooltips. <b><font color='#ffffff'>July 6, 2021</font></b> <br>• Added Shadow Demon's Shadow Poison to Ability Draft. See tooltip for details. <br>• Added Earth Spirit's Geomagnetic Grip to Ability Draft. <br>• Fixed illusions having the abilities of the casting hero instead of the cloned hero. <br>• Fixed interaction between Wisp Spirits and Vengeance Aura Scepter. <br>• Eyes in the Forest that have been placed no longer disappearing when hero respawns under Vengeance Aura Scepter. <br>• Fixed Wukong's Command gold/xp being awarded to original player if players swapped during strategy time. <br><br><b><font color='#ffffff'>July 5, 2021</font></b> <br>• Shard on SoulBind no longer grants Ink Over. <br>• Added AD note for Shard on Curse of Avernus. <br>• Fixed Tree Dance/Primal Spring ability slot issue introduced in last patch when manually stopping channel. <br><br><b><font color='#ffffff'>July 2, 2021</font></b> <br>• Scepter on Sharp Shooter now grants Hunter's Boomerang. <br>• Shard on Sharp Shooter now grants Decoy (does <i>not</i> require Bushwack for full effect). <br>• Shard on Spirit Form now grants Recall. <br>• Shard effects for Skywrath Mage now granted when Mystic Flare drafted. <br>• Shard on Grow no longer grants Craggy Exterior. <br>• Shard on Shadow Dance now grants Depth Shroud instead of Fish Bait. <br>• Shard on Battle Trance now grants Rampage. <br>• Fixed Scepter granted spells (Wolf Bite, Eyes in Forest, etc.) not being castable while dead under Vengeance Aura Scepter. <br>• Reverse Timewalk now replaces Timewalk ability slot while it is castable. <br>• Fixed Fireball initially not being granted if Shard was aquired outside of Dragon Form. <br>• Fixed Tree Dance/Primal Spring ability slots being broken if the tree was destroyed before Primal Spring completed channeling. <br>• Shard description on Chaos Meteor now shows up in tooltips. <br>• Fixed Talent errors for Dawnbreaker, Hoodwink, Shadowfiend, Wraith King, Visage, Rubick, Crystal Maiden & Lich. <br>• Fixed AD notes on some spells being outdated. <br><br><b><font color='#ffffff'>February 16, 2021</font></b> <br>• Shadowraze now has 3 charges and has been updated to use mid-range distance. <br>• Skull Basher now bashes, even if Timelock is drafted. <br>• Blur Scepter upgrade now increments non-ultimate charge-based abilities by 1 when a kill occurs. <br>• Fixed Overcharge ending early on owning hero if tether was owned by a teammate and broken. <br>• Added custom effects for when Tree Grab used. <br>• Fixed Io's model disappearing if Tree Grab was used. <br>• Fixed Hero switching back to default model if Tree Grab used while in different form (Dragon Form, Metamorphosis, Flesh Golem etc.) <br>• Increased talent tree bonus gold: <br><font color='#7488a1'>&nbsp;&nbsp;&nbsp;150→300 <br>&nbsp;&nbsp;&nbsp;250→500 <br>&nbsp;&nbsp;&nbsp;500→750 <br>&nbsp;&nbsp;&nbsp;750→1250</font> <br><br><b><font color='#ffffff'>January 13, 2021</font></b> <br>• Fixed Take Aim active not providing bonus range to melee units. <br>• Fixed Liquid Fire sometimes not working when drafted on Lich. <br>• Fixed Poison Sting not applying to Plague Wards when both drafted. <br>• Fixed Spirit Bear not counting as being owned when picked by Lone Druid. <br><br><b><font color='#ffffff'>January 11, 2021</font></b> <br>• Added Change Log to draft screen. <br>• Fixed a crash when Stone Form used on Visage Familiars. <br><br><b><font color='#ffffff'>January 9, 2021</font></b> <br>• Fixed some drafts never ending, or ending too soon. <br>• Fixed Echo Stomp not working if Astral Spirit not drafted. <br><br><b><font color='#ffffff'>January 7, 2021</font></b> <br>• Fixed Greater Bash not working when drafted. <br>• Fixed Io Spirits In/Out ability replacing other drafted abilities. This should fix any 0 second cool-down exploits with other abilities. <br>• Fixed Fire Spirits not working with Shard. <br>• Fixed being unable to cast Reverse Timewalk with Timewalk Shard. <br>• Fixed Holy Persuasion not converting ancient creeps with Scepter. <br>• Fixed Grave Keeper's Cloak not working with Shard. <br>• Fixed Epicenter not getting the Shard upgrade. <br>• Fixed Fissure Shard upgrade not working. <br>• Pulse Nova Scepter upgrade now grants Nihilism. <br>• Mana Void Scepter upgrade now grants Blink Fragment. <br>• Macropyre Shard upgrade now grants Liquid Ice. <br>• Fixed Spirit Form not granting Recall and Blinding Light when active. <br>• Fixed heroes getting Spirit Form if Illuminate was drafted and a Scepter was gained. <br>• Fixed Ransack not getting the Geostrike upgrade with Shard. <br>• Summon Familiars Scepter upgrade now grants Silent as the Grave. <br>• Skeleton archers now have a minimum attack range of 500 even when Burning Army is cast by melee heroes. <br>• Take Aim and the Shadow Realm active now provide bonus range to melee heroes. <br>• Spirit Bear now displays on the left side of the screen as an owned unit as well as in the post-game scoreboard. It's inventory will also be included in the net worth calculations of the owner hero. <br>• Swashbuckle now splinters the attacks if Marksmanship is drafted and Scepter is active. <br>• Poison Sting now only applies to the primary target when used with multi-target attacks. <br>• Poison Sting no longer applies to attacks coming from any wards other than Plague Wards (Serpent Wards, Death Ward) <br>• Fixed Infernal Blade applying damage and burn to buildings if you switch targets before the projectile lands. <br>• Stifling Dagger now applies Infernal Blade if it is set to auto-cast. <br>• Fixed Bash of the Deep triggering multiple times when ranged units had high attack speed. <br>• Fixed Sacred Arrow launching from different positions depending on the hero. Will now always launch from center point of the hero. <br>• Fixed Acorn Shot missing bounce targets for melee heroes. <br>• Fixed Echo Stomp doing double the damage if Astral Spirit was also drafted. Note: Echo Stomp will still do both physical and magical damage values regardless of Astral Spirit being drafted. <br>• Fixed some heroes getting stuck in looping animations (Ember Spirit, Magnus, Pangolier, Void Spirit). <br>• Fixed giving Scepters to teammates (with Greevil's greed) removing your Shard granted ability. <br>• Fixed attack abilities with a cost, spending that cost on multi-target attacks that don't proc modifiers (Split Shot, Flak Cannon). <br>• Fixed Lil' Shredder stacks being consumed too quickly when using Medusa's Split Shot. <br>• Fixed Bash of the Deep counting up from Marksmanship Splintered attacks. <br>• Fixed Walrus Punch FX sometimes getting stuck on targets for the duration of the game. <br>• Fixed Duel ending early if Berserker's Call was on the target. <br>• Fixed Invoker & Hoodwink not getting access to the talents when they drafted their own spells. <br>• Fixed talents missing from Wraith King, Omniknight & Beastmaster. <br>• Fixed being unable to click anything for the first few seconds of the game. <br>• Fixed Coaches crashing during drafting stage. <br>• Fixed private lobbies crashing after the draft if there wasn't 10 players. <br>• Fixed various inaccurate scepter/shard markers on draft screen as well as missing or wrong Aghanim's tooltips.
  • DOTA_GameMode_AbilityDraft_ChangeLog_Latest: <b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<font color='#ffffff'>Latest Update</font></b> <br>• Sinister's Gaze with Scepter now allows non-Lich spells to be cast without breaking channeling. <br>• Fixed Shadowraze not working as a charge ability. <br>• Fixed Acorn Shot not working with some melee heroes. <br>• Fixed Doppelganger killing the strong illusion created by Vengeance Aura Scepter. <br>• Fixed Keen Conveyance being draftable. When Rearm is drafted, Keen Conveyance is also granted. <br>• Scepter on Dark Rift now grants Fiend's Gate. <br>• Shard on Focus Fire now grants Gale Force. <br>• Scepter on Spawn Spiderlings now grants Spinner's Snare. <br>• Scepter on Walrus Punch no longer grants Walrus Kick. <br>• Arcane Orb no longer triggers Mystic Flare Shard effects. <br>• Fixed talent tree errors for Lina, Earth Spirit & Grimstroke. <br>
  • DOTA_Plus_Fall2021_Update_Title: Fall 2021 Season Update
  • DOTA_Plus_Fall2021_Update_Desc: Chat wheel sound effects and assistant features from the Nemestice Battle Pass, a new season of quests, a limited-time Treasure, and more have been added to Dota Plus.
  • DOTA_PlusSeason_SeasonFall2021_Name: Fall 2021
  • DOTA_PlusSeason_SeasonFall2021_Quests: Fall 2021 Quests
  • DOTA_PlusSeason_SeasonFall2021_Subtitle: The Fall 2021 Season will end December 1st, 2021.
  • DOTA_PlusSeason_SeasonFall2021_TreasureDescription: Available exclusively until the end of the Fall 2021 season on December 1st, 2021.

Heroes

  • Tinker: Added new attribute AbilityDraftAbilities/Ability1 with value of tinker_laser
  • Tinker: Added new attribute AbilityDraftAbilities/Ability2 with value of tinker_heat_seeking_missile
  • Tinker: Added new attribute AbilityDraftAbilities/Ability3 with value of tinker_defense_matrix
  • Tinker: Added new attribute AbilityDraftAbilities/Ability4 with value of tinker_rearm

Abilities

  • Adaptive Strike (Strength): Added new attribute has shard upgrade with value of 1
  • Focus Fire: Added new attribute ability draft ult shard ability with value of windrunner_gale_force
  • Rearm: Added new attribute ability draft pre ability with value of tinker_keen_teleport
  • Spawn Spiderlings: Added new attribute ability draft ult scepter ability with value of broodmother_sticky_snare
  • Walrus PUNCH!: Removed attribute ability draft ult shard ability with value of tusk_frozen_sigil
  • Dark Rift: Added new attribute ability draft ult scepter ability with value of abyssal_underlord_dark_portal
  • +{s:value} Laguna Blade Damage: Changed ad linked ability from lina_light_laguna_blade to lina_laguna_blade
  • -{s:value}s Laguna Blade Cooldown: Changed ad linked ability from lina_light_laguna_blade to lina_laguna_blade
  • +{s:value} Ink Swell Radius: Changed ad linked ability from grimstroke_ink_creature to grimstroke_spirit_walk
Dota 2 Content Depot 373301
  • Loading history…
Windows Dota 2 Win32 Depot 373302
  • Loading history…
Windows 64-bit Dota 2 Win64 Depot 373303
  • Loading history…
macOS Dota 2 Mac Depot 373304
  • Loading history…
Linux Dota 2 Linux Depot 373306
  • Loading history…
Windows 64-bitDLC 313250 Dota 2 Workshop tools Depot 381450
  • Loading history…
Dota 2 Content 6 Depot 381455
  • Loading history…
Windows 64-bitDLC 476580 Dota 2 Vulkan Win64 Depot 401536
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link