
Greetings,
This update is used to address the problem of unnecessary dead space within the gameplay, while also maintaining the intended level design challenges of patience, coordination, timing and speed.
The follow changes have been made:
- Doors now open much faster and close slower.
- Falling platforms respawn faster.
- One way moving platforms now have multiple entities for faster access.
- Some two way moving platforms will only start moving if the player is present on the platform.
- All player triggered platforms will reset upon the player's death.
- Tweaked player movement.
- Adjusted features of some levels.
- Slight increase to platform moving speed.
Note: All levels have been played through prior to the release of this update.
Stay cool,
Method 9 Software
Changed files in this update