The Bait & Switch update is now available!
We are super excited to announce that the third major update of Revita is live now!
The Bait & Switch update includes:
- A new branching path, the Calm Caldarium
- Face new challenges every day/week to win fun prizes and make it to the top of the leaderboards!
- Revisit old runs by remembering and inputting their specific seed
- Visit Memoria Pond and participate in some new and relaxing activities
- Revamped Relic rarity system
- 25+ new Relics
- New Relic Synergy system
- 10+ new Secrets
- 3+ new NPCs
- new special rooms
- 2 new Celestial Weapons?
- new hats
- And a ton more!

If you haven't done yet, please write a review and give us your feedback on our Discord. Every comment on Revita help us to improve the game!
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QUALITY OF LIFE:
- Enemies now have indicators to show whether they'll spawn a corruption rift
- Omega and Miracle bullets now have a visual indicator, as well as a sound in the case of miracle, when they trigger
- The collection menu is now sorted chronologically with the most recent relic/curse first and in the order of Weapon, Synergy, Relic, Curse, Shard Modifier
- Added some more benefits for new players to ease them into the game better in case they are struggling
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GAMEPLAY:
- Item statues now have a higher likelihood of having more interesting common relics
- Item statues now have a higher chance of having rare relics
- Item statue trades that are 3HP or above will now always be at least rare
- Shops can now carry rare and legendary relics
- Corrupted Room Relics are now at least rare
- Chests will have a higher chance for higher rarity, the further in a run you are
- Corrupted Enemies got changed entirely, they now only deal 1hp of damage, but have more complex attacks, slightly higher speed but slightly less hp than previously
- Shard modifiers got shuffled around a bit again (mainly due to the removal of the less soul and decreased max soul effects, though they can still pop up in a chaos ticket run)
- Added shard benefits to every 5th shard to spice up the runs some more
- If you win with a chaos ticket, the next chaos ticket will now be free
- New room types, small and big rooms, have been added to the room generation and make for some fun new challenges
- Mimics now have a higher chance to drop their prison keys
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Relic Changes:
- Devil Pact (Relic) will now always revive you with at least 1 max hp
- Courage Trophy: Rare -> Common
- Moon Earring: Increased base range, as well as increased lifetime for bullets
- Converter: Rare -> Legendary; Now grants 3 shields on base level, instead of 2
- Angel Wing: Can now be upgraded

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Shard Changes:
- Cheap Bosses: Now just lowers the amount of pickups dropped by bosses, rather than remove them entirely
- Enemy HP: Nerfed the effect a little
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Curse Changes:
- Exorcised: Effect Nerfed
- Weakend: Now a one time damage decrease, rather than also affecting later damage ups
- Sluggish: Now a one time speed decrease, rather than also affecting later speed ups
- Sluggish: Now a one time firerate decrease, rather than also affecting later firerate ups
- Clunky Chamber: Effect Nerfed
- Necromancer: Enemies now have souls
- Parasite: Enemies now have souls
- Broken Chain: Now also decreases by .1 rather than .2

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Bugfixes:
- Fixed being able to die from blacksmith upgrades for real now.
- Relic/Pickup popup doesn't stay around anymore when buying something from a shop
- Fixed Collision Bugs
- Fixed CDS crashing after not skipping a chest in the area after getting the relic
- Can't get repeat relics via shopping cart relic
- Twin souls relic won't give souls on no soul enemies anymore
- The Local Customs Modifier curse will now properly get reset after each area
- Shoppinh Cart (Relic): Now upgradable as intended
- You can get more than one relic ticket at a time again
- Golden String and Talisman can be gotten from tickets now once unlocked
- Fixed a bug that would crash the game if you have played on "one-stick" mode before the cursed choices update
- Removing Laser Diode won't give a damage up anymore
- Game won't crash anymore when making a backup, exiting the game, booting the game up again and then starting the backup save
- Explosive Bullets now scale their damage properly based on your bullet damage
- Potentially fixed the bomb grub freeze
- Can't die from ticket costs anymore
You may have seen in another news that we asked to our community to send us their best Revita clips. Here is a community trailer we made with all the cool videos we received!
We wanted to thank you for all your support because you give us strength everyday and everynight. We couldn't wish for anything better. 💙
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