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Update notes via Steam Community

Hello!

We have been waiting for this moment for a long time and we understand that you really missed the updates in BIGFOOT. We thank you for your patience and are pleased to announce that the work on the largest update in the history of the game is completed! We've made a lot of fundamental gameplay changes and added the mode that you've been asking for. Now you can become Bigfoot and show your friends who is in charge here in the forest!

We strongly recommend you reinstall the game before the update.

Please note that the game is still in Early Access and may contain bugs that we did not find during the testing phase. If you notice a bug, glitch, or just have some advice, write to this form. Also, right in the main menu, you can use the "Report a bug" button.



Here is a list of the most significant changes:

General:

  • Added a game mode against Bigfoot under player control;
  • Added Redwood map;
  • Redesigned interface;
  • Added notes, magazines, and other items with which you can study the history of tourists who disappeared in the preserves;
  • Added game difficulty settings;
  • Refactoring of the entire code has been done;
  • Improved game stability;
  • Added extended inventory;
  • Added radial menu;
  • Added achievements;
  • Added player profile, level, and statistics;
  • Added a safes system and notes with passwords from them. Safes store powerful weapons such as the M4 and AWM;
  • Added voice proximity chat.


Graphics:

  • Reworked part of 3d models and added new ones;
  • Added random effects (lightning returned);
  • Improved graphics and quality of weather effects;
  • Added volumetric clouds;
  • Added a physically correct atmosphere.


Bigfoot:

  • Redesigned model;
  • Reworked all animations. Most of it was done with Motion Capture;
  • Redesigned AI;
  • Improved combat system;
  • Added the ability to throw melee weapons;
  • Added a system of skills and perks.


Abilities:
  • Howl - allows you to spot hunters and animals at a great distance;
  • Trap - allows you to set a hanging trap next to trees;
  • Savage hits - Bigfoot inflicts many quick hits on the victim;
  • Ram run - Bigfoot runs up and rams everyone in the way;
  • Furious throw - Bigfoot takes and pushes the victim into the ground;
  • Rage - Bigfoot gets furious and spends a few seconds much less energy to fight;
  • Fatality - effectively finishing off hunters on death.


Passive abilities:
  • Night damage resist - allows Bigfoot to receive reduced damage from any type of weapon at night;
  • Bigfoot can smell food nearby.




Hunters:

  • Added new characters with high-quality models;
  • Reworked all animations. Most of it was done with Motion Capture;
  • Added a parkour system through small obstacles such as fences and windows;
  • Added the ability to throw melee weapons;
  • Added the ability to climb over obstacles.


More about the characters:
Rick
When Rick was six years old, he went on a camping trip that changed his life. Since then, all he’s wanted to talk about is Bigfoot until eventually everyone who knew him claimed he was insane. But that didn’t faze Rick. He went on to be a professional hunter, mastering the art of stealth. He went on to become the founder and leader of the Bigfoot Research Association (BRA). He spends his days focusing on a single goal: finding out the truth. Did he really meet Bigfoot that day?

Thom
Tom is a policeman who always had courage and strength, but this power didn’t save his loved ones from death, because Bigfoot turned out to be stronger. After resignation, he decides to join the Bigfoot Research Association (BRA) team and prevent further deaths. Tom has always shown courage and strength as a policeman, but it wasn’t enough against the legendary Bigfoot. After losing his loved ones from the beast, Tom resigned from the force and turned to the BRA. He believes that with them, he can find Bigfoot and put an end to the killings.

Will
Will is a college student whose life revolves around programming and computer games. His dream? Making the first great game about hunting Bigfoot. Will wants to get on the front lines and learn all he can to make the most realistic and influential Bigfoot game possible. Will joins the BRA, eager to learn and see Bigfoot up close.

Jess
Jess is a primate expert, one of the youngest in her field. She’s eager to be the first to discover a new species, hoping to receive the Nobel Prize in cryptozoology. All she needs is some proof of Bigfoot’s existence, and the BRA is ready to help her.



Weapon:

  • Added explosive objects: gas bottle, canister, dynamite, car battery;
  • Added new firearms and animations to them: M4, Remington 700, Remington 870, Glock 17, AWM;
  • Bullets now have ballistic physics;
  • Added a stun gun to the drone.




We plan to further develop BIGFOOT by improving gameplay, balance, and adding new features!

What is planned:

  • 3 reserves are under development;
  • Modification of AI Bigfoot;
  • Adding new mechanics;
  • Bug fixes and gameplay balancing;
  • Optimization and stability.


We also invite you to join the BIGFOOT communities:


Windows 64-bit Bigfoot Content Depot 509981
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