- *Added new monsters: Giant Floating Eyeballs, and Floating Eyeballs. Also these monsters will always be a good target to hit with a dominion blade.
- *Added new monsters: Non Giant versions of Snakes, scorpions, and spiders.
- *Added racial powers for some monsters: Dragons will now have dragons breath (AOE Cloud). Snakes, scorpions, and spiders will each have a unique poison power. Eyeballs have a stun power.
- *Lowered casting time progression: Spells/Powers will now hit 1 second cast at for level 10 spells at 300% skill instead of 450% skill.
- *Spell Balancing: "All-Skill" Spell Buff Rank 10 was +5 is now +20.
- *Spell Balancing: "Single Skill" Spell Bonus Rank 10 was + 10 is now +30.
- *Item Effect Balancing: Jewelry Base Stat Bonus was +5 is now + 10.
- *Casting buffs on items now only requires the spell to be cast on one item for full effect.
- *Wielding a dominion blade will now allow you to rarely increase your dominion even when you have not achieved immortality.
- *All Elementalist's AOE spell is now targetable, and they now have a 5th power "Cloud AOEs" that require action points to cast.
- *More improvements on how server handles NPC spawning and AI.
- *New "fancy" clothing for all nations.
- *All trees (except cave roots) will now sway in the wind. Some trees had to be redrawn. (Tree sway only if the wind is blowing. This changes randomly at midnight. Admins can now use "-AdministratorCommand 14:2" or "-AC 14:2" in chat to make the wind blow immediately if it isn't)
- *Removed some of the extra text when building a new world.
- *Anda will now give you a lamp if you pick dungeon in her first quest.
- *Added "DarkDIRE" name to startup screen and rearranged some text there.
- *Added information to character sheet: Explains young characters receive a decrease in stats until they reach 17 years of age.
- *Added description on lowering which stat will raise another in training screen.
- *Fixed a rare bug with "display.cfg" having garbage data.
- *Wisp dust particles will now properly appear around wisp trees and not desert trees.
- *Notice flags will now always display in red when it is a debuff.
- *Merchants now will randomly sale satchels (new item) and backpacks.
- *Chat from quest conversations will now also appear as chat bubbles.
- *Admin map updated with crafting boss NPCs.
- *Doors on walls running north and should should now line up with the walls of the building.
- *Added give gift feature allowing you to give gifts to other characters/NPCs.
- *NPCs now know how to use healing potions.
- *Healing magics words can be used with wizardry/sorcery if you have the healing skill.
- *When "Protect Premade Cities" is on, NPCs will respawn slower but will reset immediately when player number reaches zero.
- *NPCs caster's casting level will now properly match their rank.
- *BUG FIX: Screen setup will now reset when changing characters.
- *Sailing ships will now appear at least once on every northern shore, per player feedback.
- *Added crafting satchels to hold crafting and world building items, per player feedback.
- *New neutral nation safe mode when changing areas or logging in, per player feedback.
- *Corrected several grammar mistakes, per player feedback.
- *Fixed bug causing characters weapons disappearing when moving, per player feedback.
- *Added buttons to the store selling screen to allow scrolling through your inventory, per player feedback.
- *Stores will now auto junk ruined items that it buys, per player feedback.
- *Added a "Sell All Ruined Items" button in the selling screen, per player feedback.
- *Added a "Take All Items From Ground" in the looting screen, per player feedback.
- *Edit the "server.cfg" file for these new settings (all from player feedback):
- Overworld Permadeath?
- Dungeon Permadeath?
- Universal PVE to allow PVE players to buff each other even when enemies...
- Overworld Permadeath?
- *New black colored heavy armor for the Dark Clan (For future content but may spawn on random dark clan warriors)
- *New epic sword and scabbard, "Honor of the Lady" templar sword and scabbard. (For future content)
- *New world objects that will buff an item when dropped on it. (For future content)
- *New "Tunnel" world objects. (For future content)
- *Items on the ground can be "For Sale" in a store close to the object (for future content).
- *Administrator World Building mode improvements. (For creating future content)
DarkDIRE Version 1.70 The Dominion Blade Released
Version 1.70 has been released expanding The Dominion Blade series with many changes and new features (many of them from player feedback). And more updates are in the works even as this version goes live.
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