New stuff:
- UI improvements - Menus can now be navigated using a keyboard or gamepad. We even added hover feedback for mousing over buttons
- Added the 'Processed' head (Thanks Tartal!)
- The current head gets saved between game sessions
Bug fixes:
- Fixed several issues for ultrawide monitors. The menu background should properly cover the whole screen and buttons should be sized more appropriately
- Made an attempt at fixing the flat bomb/grenade bug
- Only open the quit menu when you're in the main menu
- Don't allow pausing the game when you're blowing up Sam
- Fixed being able to blow up the kamikaze in the logo too quickly
- Fixed the spinning mouse icon (supposedly turning on the Unity splash screen fixes this?? So now you'll see a Unity splash screen)
Big shout out to the Serious Sam community for the help! As always, if you have any feedback or want to report a bug please reach out to us in Discord.
Be-Rad
Changed files in this update