- Players can no longer move while the level selection room is spinning. This is to prevent players falling through the level if they time a jump wrong.
- There is now a symbol on the tool interfaces designating tool interfaces which data can be transferred to.
- Increased the size of some sliders to make them easier to click on.
Fixes and Optimizations
- Saving the game has been reworked and is now more similar to how other game's auto-save features, and saving is limited to approximately 30 times per second.
- Multiple bugs which caused the game to save excessive amounts have been fixed.
This version of the game is identical to the Nintendo Switch version, releasing July 29th, outside of the following differences which are unique to the Switch version.
- Graphics scalability settings
- Game menus
- Interface hints (icons showing you what mouse button to click are replaced with controllers)
- Bounding boxes around sliders are larger to make clicking on them easier with a controller
- Some minor visual effects are not present
Changed files in this update