- Save files now save backups each time a successful save occurs. These are in the same folder as other saves. If anyone has issues with corrupted save files they can now use a backup by renaming them.
- Fixed issue in one log file in Japanese which repeated a line over and over.
- Final boss fight now forces save spots in the scene to stop the issue that some people had of being re-spawned at an out-of-bounds door.
- Added more logging around controller information.
- Fixed some minor spelling errors.
- Fixed purchasing upgrades not saving under certain conditions.
- Some world/collision issues fixed.
If your controller is not working please get in touch and send your Player.log and Player-prev.log files to use at contact@acidnerve.com, files can be found here:
%USERPROFILE%\AppData\LocalLow\Acid Nerve\DeathsDoor
There is also a beta branch you can try to see if that helps as we continue to test potential fixes for some controller issues a small number of people are having. Right click the game in your steam library, go to betas and enter the code: controllercr0w
We are also continuing to look into the stuttering issue some people experience, we will have more info and test builds for that in the coming weeks.
Changed files in this update