- - A new opening cinematic has been added.
- - The zone of the Sledgehammer now resets correctly.
- - Fixed bugs that allowed you to exit the map through areas where you shouldn't.
- - The lights of the doors are shown correctly.
- - Fixed the bug that when crouching and running, the player could get stuck on the ground.
- - Textures that were displayed wrong have been corrected.
- - Fixed areas where you could not climb correctly.
- - It has been corrected the bug in which an enemy did not attack correctly because it was trapped in the wall.
- - The final level has been optimized.
Updates Notes for July 23th
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