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Mythos Ever After: A Cthulhu Dating Sim RX is out today, on what would be the first day of a physical San Diego Comic-Con. My goal with this game was to make a short, inexpensive, and generally fun title that encompassed all of the "stuff" that normally goes on at an in-person pop arts convention.

Like Super Halloween Times, it does get a bit dark in places because some of the content is based on real stuff. You know, besides all of the monsters.

All data points to a 99-cent game selling, but like most of the stuff we do, it's an experiment. Of course, experimenting is hard to do when you're a small indie dev working on niche titles, but the risk on this particular title was pretty low. So we went for it.

Enjoy.
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