JULY 2021 UPDATE
Once you opt into playing this update the use of pre-update save games is not advised.
NOTABLE FEATURES:
Intro video can be skipped now.
Various camera clipping issues fixed.
Expanded playable areas in earlier levels.
Improved flashlight behavior.
Cut-Scenes and self viewmodel are now fully compatible with FOV 120.
Fixed red fade-out not triggering correctly when dying from forcefield contact.
More ammo is given now when starting the game from any given chapter.
Drones with mounted guns only fire now when the player is in their sight.
Added health and battery dispensers to some maps.
Fixed flashlight bug that occurred during self-view model interaction animations.
Fixed incorrect water scroll direction at the start of space_race.
Fixed buggy prop teleporting between perp_org3 and perp_org4.
Various script/AI bug fixes in human_waste4.
Fixed forcefield damage bug in space_race2.
Fixed window texture error in smog_storm.
Improved navigation in human_waste9
Fixed Terratrooper AI bug in murdock_air_x6.
Improved navigation in murdock_air_x6.
Fixed damage detection bug in murdock_air3.
Fixed bad npc placement in space_race and space_race5.
Fixed bad npc placement in murdock_air_x1.
Fixed bad spawn script in murdock_air8.
Fixed collision detection bugs in dragon_girl2.
Adjusted the glitchy trigger_push brushes in smog_storm3.
Fixed some AI bugs in space_race3 and space_race4.
Fixed various brush errors in sabotage.
Better player guidance and a major detail pass on hazardous_ai7.
Re-textured brush-based turrets.
Added hanging tower.
Added more animated displays.
Fixed ammo crate error in murdock_air_x3.
Fixed water texture error in human_waste9
No more brush based fences in human_waste8.
Opened up playable area in human_waste7.
Fixed texture errors in money_is_dead_3.
General detail and lighting pass on many maps.
Fixed some particles not resuming on reload in human_waste3.
Major detail pass on human_waste6.
Collision bugs fixed in human_waste4.
Various subtitle fixes.
Ship health now also regenerates.
And more...
The next major update (codenamed the C Cup) is planned for winter 2021 and will contain an asset pass and Steam related additions such as achievements and trading cards.
REMAINING KNOWN BUGS/ISSUES
THE WHITE BUG: All props turn white.
SOLUTION: Restart the game. We have reduced the likelihood of this error occurring but it's such a random bug that we can't guarantee yet that you won't run into it.
WATER/SKY FLICKER: This can happen when there is a large body of water at the beginning of a level.
SOLUTION: It goes away on it's own after a few seconds.
SOME VGUI ELEMENTS WON'T RENDER CORRECTLY.
SOLUTION. Reopen the misbehaving tabs/restart the game. This graphical error is a side effect of the game being ported over from older versions of the Source Engine. As soon as a fix is found a patch will be released right away.
Sometimes level transitions occur after the screen fades to white. The loading icon might be hard to see in such instances. Don't worry, the next map is loading, it's not a freeze or crash.
The July 2021 Update (codenamed the B Cup) is out.
Update notes via Steam Community
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
G String Content
Depot 1224601
- Loading history…
Changed files in this update