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Update notes via Steam Community
[h1Update 1.090 - Performance & Polish][/h1]
  • There may be issues with save files loading the sculpted Terrain (unfortunately, this was necessary for the performance boost + Multiplayer)
  • Graphics settings overhaul extra new settings
  • Graphics settings now persist across saves
  • significant optimizations (from 30 to 90 Average)
  • Multiplayer Improvements
  • Join via direct Ip working
  • Left alt now moved to the Tab key
  • Fixed join session menu
  • Dedicated servers (soon we can host persistent worlds where we can all build)
  • Lighting improved
  • Significant Ui Tweaks and polish
  • The fog of war was removed. (Being reworked for performance)
  • The second screen, export screenshot and Importing model buttons are now on the top left of the Main UI header bar
  • Old drop-down menus removed
  • Added Ramps for building
  • Added 2 X Marble Foundation Tile.
  • Help menu Moved to its own icon on the top left of the main UI header bar
  • Tooltips updated on UI header bar
  • Ability to add custom textures to imported FBX models.
  • Importing .fbx models now allow for importing textures.
  • Custom model texturing layers added (Ctrl+ Right Click will open the texture settings for an imported object)
  • Fbx importing notification added
  • Maps now refresh when a new map is imported from the disk.
  • Castle walls now align with the Grid Correctly
  • Castle Foundation placement fixed.
  • Desert Rocks and Bush Collision issues Fixed
  • Heather bush doesn't disappear when zoomed out.
  • Fixed issue where switching view mode would move you off centre.
  • Added Brazier + Water Effect assets
  • updated Help Menu


New Build Menu






New Sculpting and Painting Menu




Updated Mini Controls






New Lighting Menu






New Audio Control Menu






New External Monitor Settings


Windows 64-bitEnglish Realm Engine | Virtual Tabletop Content Depot 1427701
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