- There may be issues with save files loading the sculpted Terrain (unfortunately, this was necessary for the performance boost + Multiplayer)
- Graphics settings overhaul extra new settings
- Graphics settings now persist across saves
- significant optimizations (from 30 to 90 Average)
- Multiplayer Improvements
- Join via direct Ip working
- Left alt now moved to the Tab key
- Fixed join session menu
- Dedicated servers (soon we can host persistent worlds where we can all build)
- Lighting improved
- Significant Ui Tweaks and polish
- The fog of war was removed. (Being reworked for performance)
- The second screen, export screenshot and Importing model buttons are now on the top left of the Main UI header bar
- Old drop-down menus removed
- Added Ramps for building
- Added 2 X Marble Foundation Tile.
- Help menu Moved to its own icon on the top left of the main UI header bar
- Tooltips updated on UI header bar
- Ability to add custom textures to imported FBX models.
- Importing .fbx models now allow for importing textures.
- Custom model texturing layers added (Ctrl+ Right Click will open the texture settings for an imported object)
- Fbx importing notification added
- Maps now refresh when a new map is imported from the disk.
- Castle walls now align with the Grid Correctly
- Castle Foundation placement fixed.
- Desert Rocks and Bush Collision issues Fixed
- Heather bush doesn't disappear when zoomed out.
- Fixed issue where switching view mode would move you off centre.
- Added Brazier + Water Effect assets
- updated Help Menu
New Build Menu

New Sculpting and Painting Menu

Updated Mini Controls

New Lighting Menu

New Audio Control Menu

New External Monitor Settings

Changed files in this update