First, we would like to thank everyone who provided us with feedback over the last week. We've been working on a small patch that will address some of the issues you pointed out. Below is a list of all the additions, changes & fixes made to the game. Try it out, and let us know what you think!
Cheers,
Thomas from Team SoupVision
Added
- Added reload audio for the shotgun & assault rifle.
- Added boss voice line for club level completion.
- Added pistol ADS on-screen position.
- Added pistol 3rd-person ADS pose.
- Added red dot sights and medium-range upgrades for all weapons.
- Added reload animations for the Assault Rifle.
- Added set dressing to some empty parts of the level.
- Added pistol reload sound.
Changed
- Balancing changes to upgrade drop rarity: epic and rare upgrades are now less common.
- General balancing changes to upgrades.
- Lowered interaction distance with facilities from 500 to 300.
- Changes to pest leap behavior, pests now no longer stand still after leaping.
- General UI improvements.
- Removed superficial menus.
Fixed
- Quick Eject Magazine for the pistol now no longer makes the pistol consume ammunition.
- Fixed an issue where the quick eject magazine upgrade for the pistol made it consume ammunition.
- Fixed an issue where the quick eject magazine upgrade for the pistol reloaded 1 ammunition at a time.
- Fixed an issue where the quick swap magazine upgrade for the assault rifle prevented players from equipping the assault rifle.
- Player health bars are no longer the same length as their username.
- Quick Eject Mag no longer reloads 1 ammo at a time.
- Removed unused meshes.
- Fixed interaction range with vending machines.
- Fixed mouse sensitivity issue.
Changed files in this update