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Update notes via Steam Community
  • Reduced instances of Hatchet Man in gangster mission
  • Enemy panel shows all abilities again, and doesn't show player data erroneously
  • You can now see details for downed enemies by highlighting them or with Show Info
  • Downed enemies no longer transfer their bleeding damage to people standing on them
  • Fixed issues with Foresight and Recall
  • Bleeding damage is correctly done to all characters regardless of whether they have an attack phase
  • Steel self now behave correctly with multistage attacks (like Tackle/Suplex)
  • Fix controller input for multi-stage picker situations
  • A few text and description fixes
Fights in Tight Spaces Content Depot 1265821
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