- Reduced instances of Hatchet Man in gangster mission
- Enemy panel shows all abilities again, and doesn't show player data erroneously
- You can now see details for downed enemies by highlighting them or with Show Info
- Downed enemies no longer transfer their bleeding damage to people standing on them
- Fixed issues with Foresight and Recall
- Bleeding damage is correctly done to all characters regardless of whether they have an attack phase
- Steel self now behave correctly with multistage attacks (like Tackle/Suplex)
- Fix controller input for multi-stage picker situations
- A few text and description fixes
V0.19 Hotfix
Update notes via Steam Community
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Fights in Tight Spaces Content
Depot 1265821
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