UI
- Fixed live match links in the event panel.
SDK
- Updated AI Behavior Trees
- Added new
action_secondary_attack
node. - Added new
action_reload
andcondition_is_reloading
nodes. - Ammo counts for all weapons are available on the Blackboard via
AmmoCount/weapon_name
key, withAmmoCount/current
holding the ammo count for the currently equipped weapon. These can be read using nodes such ascondition_is_less
,condition_is_equal
, etc.
- Added new
MAPS
Pitstop
- Map-wide graphical update with new textures and models.
- Improved optimization.
- Removed cubby under drop-down.
- Lighting and clipping adjustments.
Extra notes