Sorry it has been so long since an update. Heavy real world problems needed lifting.
todays additions:
-Fixed a save / party menu cursor bug.
-Locked the inventory slots that extend beyond the current inventory limits.
(In the future the inventory maximum can be extended)
-Dancer 'Resourcefulness' triggers on item use ('55% chance')
-Drop item bug fixed.
Been planning 'The Middle' it's gonna be bigger than The Beginning, and a few other small things.
Reworking some of the calculations in the future. Will create a slightly more difficult combat experience and more meaningful character stat growth.
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