- The hint now shows a visible object first when possible.
- The random generation of levels has been improved. Objects occupy more different spaces.
- Fixed a rare bug where it happened that an item that needs multiple levels of repair could not be clicked. It was then impossible to complete a level.
- There should be at least one new item, upgrade or gold for every opened chest until the inventory is full.
- The number of hints in normal mode is now 2 instead of 1.
- Chests and gold on the won game menu were canceled if the menu was closed too quickly. Fixed.
- Fixed an incorrect count on the number of items to find for a category when a multi-destroy item was removed.
- The text for the maximum level reached on a card has been clarified.
The majority of known bugs are fixed. We will now be able to spend more time adding new content or functionality. Thanks to everyone who reported bugs on the forums and Facebook.
Mutliple bug fix
Update notes via Steam Community
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