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Update notes via Steam Community
Hey all,

I've just released a small update for the game!

I was thinking to maybe add some new content, but couldn't figure out what would be interesting to add.

So instead, I've decided to make some non-content changes.
I've looked at the list of things I could do to improve the game and done a few.

Huge thanks to everyone who bought the game and your generous reviews!

(Please report any issues you might find after this update)

Anyway, the update!

Auto-fire

Now holding an ability button for 5 seconds will enable auto-fire for that ability.
To disable auto-fire, release the ability key and press it again.

XP and experience changes

The player's ship now gains experience no matter in what region it is.

Also, difficulty level modifiers are no longer limited by a region level, they can be enabled anywhere.

Finally, the players no longer need to reach level 5 to enable difficulty modifiers.

Number formatting

Number formatting updated to display more numbers.
E.g.: 20.1M weapon damage -> 20.19M weapon damage.

Altered parts

Increased altered part drop chance and a chance of altered parts to become more altered.

Absolute Deterioration

Absolute Deterioration XP multiplier is now active for spaceships of all levels.

Endgame shortcut removed

This option has some problems with it, so I've decided to remove it.

Fixed

Nuke does not deal any damage while Azimar's Killframe is disabled.
Manual mentions that relics cannot have scaling properties, which is incorrect since relic rework.
Item generator creates low-level altered parts.

Have fun!

PS.: If you wish to support me, check out my other games:


Linux Sector Six for Linux Depot 465022
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