We are very excited to announce that "The Gauntlet" major update is now available!
With this update we are introducing a brand new "Checkpoint" location on a tactical map with a new Gauntlet game mode where players will face endless hordes of enemies with overwhelming odds. Each wave cleared will yield a large amount of resources that can be used or traded in the camp.
Additionally, we are introducing a new mechanic on the gauntlet location where players will use the environment to gain the advantage on the horde. New climbing / vaulting mechanic allows players to quickly vault over designated obstacles and use other means of tactical escape.
These tactical routes have cooldowns that will reset with enemy waves cleared. Different routes have different cooldown times. Look for new blue painted barricades scattered around the location and open containers.
We have also put a lot of work into updating all of the systems to support the new functionality.
Please refer to the update notes for a full list of features.
New location on tactical map
New Gauntlet game mode
New Climb / Vault system
New Escape routes mechanics
New Steam Achievements now available for Gauntlet mode
Updated trading system per community requests
Enemy spawn system updated to support new game mode
Enemy AI systems updated to support new game mode
Player controller has been updated to support new functionality
Updated enemy navigation system to support new functionality
- Fixed aim braking when camera is clipping at close range
- Multiple graphic fixes to game interfaces
What is coming next!
We will now focus our development efforts on a brand new game mode that will add something completely new to the mix. Please stay tuned for more details as we will be sharing them later in the week.
We are looking forward to your feedback!