Balance Changes
Alliances
>Thunderstorm Alliance no longer gives 25% extra damage bonus>Headshot Alliance crit chance increased from 15% to 25%
Towers
Ninja:
>Base attack speed reduced from 5 to 4>Range increase per level reduced from 25% to 20%
Shrine Maiden:
>AOE increase per level reduced from 0.35 to 0.25>Shrine Maiden's curse now deals 4% extra damage per stack instead of 5%
>Last upgrade damage was calculated incorrectly, now it does less damage by default but more damage with shop upgrades
>Lowered the volume of the attack sound effect
Archer:
>"Ignore Armor" is now called "Armor Piercing" and it also makes the archer tower deal extra 50% damage to targets with armor! (meaning reducing a demon's armor to 0 prevents this bonus)Freeze & Commander:
>Tower upgrade now costs 750Demons
>Armored Demons now gain more armor towards the later stages and difficulties of the game>Raijin & Fujin base health raised by 1
Maps
>Fixed a bug preventing the final boss from dealing damage>Made some changes to the 'Snake' map, should be more balanced now
>'First Pass Bonus' on hard difficulty now gives 750RP up from 500RP
>Fixed a typo on 'through the forest'
Changed files in this update