Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
This update fixes a lot of bugs, thank you for your feedback alerting us to them. We've also updated our pathfinding system to support multiple AIs - soon we will start adding new enemies and wildlife!

We're aware of an issue where the airship can get caught in the terrain. If this happens to you please submit a feedback, we've added some extra information to the logging to help us resolve it.

Patch Notes

  • Optimised seeker spawn stutter
  • Optimised location loading stutter
  • Autosave now occurs when you land rather than when you get near a location
  • The "recover your items" message after dying now specifies your coffin's location
  • Coffins now disappear after being emptied
  • Hopefully fixed issue with disappearing terrain
  • Fixed crafted nail/screw boxes only giving 1 nail/screw (now 5)
  • Fixed crafted bullet boxes only giving 1 bullet (now 6)
  • Fixed issue where you wouldn't respawn after dying and could access inventory but not move or do anything else.
  • Fixed fortune teller wobblehead not appearing in inventory when picked up
  • Fixed not being able to pick up food tin in Badlands iron cave
  • Fixed error if you looked at the burner while trying to build another apparatus
  • Fixed loading error if a coffin was saved and loaded twice
  • Fixed error where a coffin on the airship would appear floating in the air
  • Fixed error where a coffin or item on the airship wouldn't stick to the airship after save and load
Windows 64-bit Desert Skies Content Depot 1048951
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link