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Update notes via Steam Community

CosmoChaser is releasing long-awaited major enhancements of new difficulty level, sound effect and defence marker.

  1. Difficulty selection of 'easy' and 'normal' is now available.
    New enemy spawn control program is now limiting enemy fighter amount coming to player. New easy level is finely adjusted to conduct new players to clear all 9 areas easily with enough excitement. Normal level will demonstrate optimal degree of evasion thrill from generic space fighter battle.

  2. Game score is now uploading to Steam Leaderboard.
    Cosmo Chaser is designed to deliver joy of simple arcade shooting fight to assorted enemies. Continue playing a new game and try raise your leaderboard rank with battle excellence.

  3. Enemy approach sound effect added.
    Game is now playing enemy type specific sound alarm when they comes into screen.

  4. Enemy's target compartment is now marked at radar.
    Target compartment marker was not indicated before attack in previous version. This was an extra difficulty factor for defence, but rather brought confusion. Changed target marker behavior will visualize enemy's mission in the game.

  5. Area 2 boss Pioneer is now shooting curve plasma bolts at side cannons.
    Pioneer's curve volts are applying a new way of curve move bending with different power toward player's fighter. Dodging this attach will give you a great thrill.

  6. New move work program applied to Chasing Drone fighters.
    Chasing Drones are now showing dynamic fly move around the target compartment.

Windows Cosmo Chaser Content Depot 1104171
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