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This patch comes with a new feature-set to randomize the asset configurations and a new free asset-pack "Turner" with 31 animated sprite. AKA you can add stuff randomly.

Randomization in its full chaotic glory with uniform distribution. You can choose to add a asset to the scene with all of its configurations like mirroring, size, positions, pattern and rotation shuffled. A new tab is available that supports a range of randomized operations to manipulate the assets in the scene.

These randomized properties follow a lose set of rules of different outcome, its not procedurally generated patterns that looks good, this is true random. And one of the milestone in order to have a more controlled procedural generation option in the future.

Use it to create unpredictable designs that only the robotic gods would have thought off.

Bit Animation Editor - 1.5.0 - Patch notes
New Asset pack "Turner" with 31 sprites.
New core randomizer functionality with uniform distribution.
Added a new "Add randomized to the library assets"
Added a new "Randomzie" tab on selected scene entities.
Added Randomize states to history-states.
Fixed a bug with selecting sprite animations selector that could result in corrupt data on file write.
Update Steam SDK.
Windows 64-bit Bit - Animation Editor - Win Depot 1370652
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macOS Bit - Animation Editor - Mac Depot 1370653
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Linux 64-bit Bit - Animation Editor - Linux Depot 1370654
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