Version 1.27
- Neverending was erroneously giving 1 Defense before.
- Fixed a bug with base defense appearing incorrectly on the combat screen
- AP indicator fixed for spells, and should be working better in general.
- New Health indicator that works much better for units that have more or less than 10 HP.
- Fixed some issues with Snap Draggin'.
- Fixed a bug with Autocast spells costing double their amount of AP!
Version 1.26
- Lich AP 2=>3
- Lich Death Bolt AP cost 2=>1
- Roadie Drag ability no longer once per turn.
- Roadie Summon Amp AP cost 2=>1
- Amp's Amplify ability now pushes units outwards.
- Riot AP cost 3=>2
- Guitarist Band Together range 3=>4
- Guitarist Defense 0=>1
- Archer Aimed Shot no longer once per turn.
- Zeppole Zamboni now only has 2 Sodas and 2 Fried Doughs, down from 3 each.
- Intro sequence now saves your music settings.
- Fixed numerous bugs!
HAVE FUN!
A couple more patches post-Skelly launch!
Update notes via Steam Community
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Gem Wizards Tactics Content
Depot 1360271
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