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Update notes via Steam Community
Control It Update ( 1.0.5753)


This version introducing:

Save Profiles - the reworked save system has 4 Profiles. You can select a profile when starting a new game – it will contain 4 save + 3 autosave slots. IronMan slots can’t be overwritten anymore. If you already have saves they will automatically move to Profile 1.

Full graphics control – now you can adjust the quality of shadows, geometry, textures, and effects individually.

Never too much ammo – we added new subsonic ammo for select calibers - 9x18, 9x19, 5.56, 5.45

Changes and improvements:

Train hard, fight easy – guidance for the new players at the base was significantly improved.

Mag repair and degradation – repair rate was increased and evened out. Mag degradation is now way slower and capacity reduction is much smaller overall.

Shoot like a badass - feel free to shoot all your guns one-handed, though it will impair the accuracy. The larger and heavier the gun is, the more spread you will get. Sprinting also will cause severe bullet spread even if shooting two-handed.

Reduced bullet drop – Even subsonic rounds hit the target within scope grid at 100m.

Improved knives and probes throwing on Index.

Getting to grips - climbing grips are now the highest priority, so you won’t accidentally grab your pistol while trying to climb down.

Item angle – we changed the default grabbing angle for Index to match the settings of more popular games.

Interaction with doors/drawers/stashes/ delivery doors etc are using Grip instead of trigger on Index controllers.

Shotguns re-balanced - overall much less spread, higher damage and much slower damage falloff with distance.

Item inspect can be closed with a simple button press instead of a long press.

Priority mission rewards increased x2


Highly requested fixes

Fixed parallax issues with scopes from the previous update.

Fixed mag removal issues for bullpup rifles.

Fixed the bug of 12g shells and VOG25 grenades not being accepted in the side pouch.

Fixed the pen not being grabbable at times on handheld map.

Fixed the irrelevant controller images appearing in tutorial steps.

Fixed Kedr and MP5 secondary grip.

Improved button interactions on a handheld map.

Fixed button on cassette player that is used to stop the record.

Fixed SKS bayonet not dealing damage after game load.

Go ahead and make use of all these changes and test out the new ammo, Stalkers. See you out there in the Radius!

Changed depots in master-development-oculus branch

View more data in app history for build 6646918
Windows 64-bit Project Radius Content Depot 1012791
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