New Features:
- Special abilities for units added.
- Visualization of estimated results of attacks added.
- One click move & attack functionality added.
Quality of Life Improvements:
- Reworked all Polish texts.
- Reworked all Russian texts.
- Reworked visuals of some maps.
Balancing:
- Set initial gold amount for campaign to 5000.
- Correct implementation of experience levels and bonuses
- Fixed the trigger conditions of the feature “Fallback”.
- Adjusted damage calculations.
- Adjusted AI units and behavior in level 1, 2, 3 and 4.
- Adjusted turn limit and map geography of level 3.
Bugfixes:
- Victory condition in level 3 will be triggered correctly now.
- Stack size will now be visualized correctly.
- Turn will now end when the avatar was killed.
- Evasion values will now be accurate for decoration tiles.
- Rare situations where two units occupied the same tile should no longer occur.
- Fixed trigger for Steam achievement “Eagle Eye”.
- NPC ground units should no longer be able to spawn on mountains.
- Counter attacks of skirmishers, ranged units and siege weapons will now be performed with the melee attack if in range.
- and more!
Changed files in this update