- Wizard AI has learned to use Drain Mana Nodes, and will tend to research it early in the game.
- Wizard AI is now more biased towards recruiting magic units over mundane units - especially in situations where it has a low number of Fortresses/Cities.
- Wizard AI is now better at picking useful research projects.
- Independent Realms will now remember if given requested aid during a war, and tend to not declare war on the assisting faction due to aggressive expansion.
- Fixed a bug where AI armies would gather an increasingly large army at a Mana Node that could not be bound (due to lack of Mana).
- Fixed a text display bugs relating to unit special abilities.
Patch 1.0.1.68
Update notes via Steam Community
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