Notes: A Token War is designed to be challenging, however a number of players were finding the early levels more challenging than intended. The balance changes are designed to make the first two zones a bit less difficult while still maintaining a decent challenge level overall.
Balance
- Slightly reduced enemy power level on Hill Fort (zone 1, battle 5) by replacing the Big Grunt in that battle with a Court Wizard.
- Reduced overall AI power level on several battles in zone 2. This should bring the average power of enemy configurations down to a slightly more manageable level.
Quality of Life
- Changed dynamic text scaling and panel size of Upgrades to player Stronghold for readability.
- Added more drop shadows to some elements for better contrast and visibility.
Changed files in this update