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War on the Sea update for 3 May 2021

Version 1.08d8 now in BETA

Share · View all patches · Build 6637894 · Last edited by Wendy

Patchnotes via Steam Community
This build has not been seen in a public branch.

Version 1.08d8

3 May 2021 (BETA)

All ship_model.txt files corrected propeller rotation directions
tone.model.txt corrected torpedo arc data

ship_data.txt modifications;
gridley, bagley, sims, cleveland, pensacola, wichita - corrected length and beam values
ALL US submarines specified "systemIndex":1 for aft torpedo room - to fix # torpedoes displayed on Damage Control panel
all submarines - test depth (although most cases already extremely close)

Torpedo mount number to fire slider no longer drops to last number of torpedoes fired

Engine noise audio now increases when ships reverse (audio bug only, did not impact sonar noise)

torpedo_type93.txt corrected yard to metre conversion for run distance "runDistances":[20000]

Sonar Sensitivity Option added (1x to 4x multiplier):
config.txt edited "seaStateSonarModifier":[1.0,1.0,1.0,1.0,0.8,0.6,0.4,0.2,0.1] (last value increased to 0.1)
language/english/dictionary/general.txt added sonarSensitivity and sonarSensitivityOptions
optionsDefault.txt added "sonarSensitivity":1

Airfields: destroyed aircraft not replaced until following dawn when air ops become available again

Added support for adding new campaign locations to existing save files

Added new campaign location to both campaigns: Cooktown
default/campaign/campaign001 and campaign002 folders modified:

  • maplandLocations.txt added cooktown as rank 5 airfield, rank 3 port
  • seaWaypoints.txt added waypoint for cooktown
  • seaWaypoints.txt linked other waypoints to cooktown (Coral0, Coral6)
  • setup.txt "mapZoomLevels":{"x":0.2,"y":0.95}

default/language/english/campaign/capmaign001 and campaign002 folders modified

  • mapLocationNames.txt added COOKTOWN
  • mapLabels.txt shifted NEW GUINEA tag to not clip at default zoom

Support for adding/removing AI Sea Missions to existing campaigns
New "missionString":"Deprecated" in seaMission.txt files

  • any existing AI sea group with this mission type will immediately return home and be released from AI command
  • A new sea group will not be created if missionString is set to Deprecated

Submarines again placed into ambush positions (bug introduced v1.08d7)
config.txt new variable "subAutoAmbushPosition":[true,true] to specify whether [player, enemy] submarines placed into ambush positions

Changed depots in beta branch

View more data in app history for build 6637894
Windows War on the Sea Content Depot 1280781
macOS War on the Sea Depot Depot 1280782
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