I wanted to focus on some main menu issues the community found and then also some level editor quality of life updates. Especially since the first community event is still active for one more week where you're going to learn how to create levels. Here's a list of all things that's been fixed or updated.
Patch Notes
- Editor objects can be deleted with the delete key.
- Moving the NPC in the level editor will now look normal..
- Renaming your level in-game support is added to the level editor.
- Tutorial window in level editor now saves it's state between sessions.
- Jetpack is added to the level editor.
- Other minor editor fixes.
- Fixed a small camera issue in Magic Forest.
- Quest Item (fragile box) physics are improved.
- Rotation strength value now adds "default" to avoid confusion.
- Addressed a chinese font issue
- Bird sounds are now adjusted based on audio settings.
- Skipping a custom level when a checkpoint was reached should no longer break the next level.
- In-game on/off is now saved between sessions.
- Main menu icons are adjusted to not overlap while playing with other languages with longer words.
Never skip leg day!
-Kevin
Changed files in this update