Hello, dreamers! Today’s minor update brings a sprinkle of QoL as well as bug fixes! Thank you for your continued feedback!
Changes and bug fixes can be found below:
Areas
- Adjusted the battle background of the first Tower area
Guide
- The currency section now clarifies the location every currency is used
Classes
Assassin
- Slightly reduced damage of Assassination
Items
- Reduced the HP bonus of spirits of the personality type “sturdy”
-Before: 200/400 HP
-After: 150/300 HP
System
- The teleport list now allows for direct transportation to the Communication Room (Comms Room)
Bug Fixes
- Potentially fixed rare start-up bug that forced a game restart
- Repeatedly clearing the final quest of an area no longer allows to replay area unlock cutscenes if entering the Communication Room afterwards
- Monsters will display correctly in the Treasure Hunt minigame in the casino
- Fixed typos
Changed files in this update