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Update notes via Steam Community

0.5.1.0


Change Log


Additions
  • Added multi-drag/rotate when multiple objects are selected

  • Added easing curves for keys (right click on a key)

  • Added ability to add new entity states (animations)

  • Added ability to rename objects and entity states

  • Added ability to exit to main menu



Bug Fixes
  • Fixed a bug where the first attempt to open the value editor by right-clicking a key wouldn't display the proper value



Known Issues
  • Meshes above a certain number of verts cause pin deformer to fail and leave the program in an unstable state

  • Undo and Redo don't always function correctly with the new features

  • Changes to z-order in rigging mode not reflected in animation

  • Occasional visual glitches while editing animations

  • Save and Load not working reliably in all situations

  • Images saved from certain image editors will acquire artifacts when they have antialiased edges where the alpha isn't fully opaque or transparent. These issues aren't exclusive to Spriter 2 and will affect any game engine that doesn't preprocess them. These pre-processing functions will be introduced in a future version, and can be ignored for now.



Changed depots in spriter2alpha branch

View more data in app history for build 6635006
Windows Spriter Content Depot 332361
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