- When observing/spectating a player, you should hear their local voice at full volume with no spatial blend or environmental effects (this was included in the last update but not mentioned).
- Spectating text no longer appears when all players lose
- Adjusted AI slightly again (still working on it)
- Made the current map much smaller, making it easier to navigate to each landmark
- Hitting escape twice no longer presents a 2nd pause menu/overlay
- Potentially fixed players hitting start and loading the game scene but never actually fully loading in
- Decreased the range of the flashlight
- Optimized CPU/GPU usage by about 50%
- Lessened caught screen light flicker
Dev's notes:
With the game being in a much better state and not breaking/de-syncing as often, I'll be focusing more on gameplay mechanics/aspects. The additional map will now be DLC priced at $4.99 USD on Steam here with improvements to come for the existing map that is free. I hope everyone is enjoying the game so far!
Changed files in this update