UI:
- Reworked entire game's UI and visual appeal.- Updating loading bar graphic.
- Updated wave and enemy notification graphics.
- Updated enemy threat indicator graphics.
- Updated mouse cursor graphic.
Audio:
- Normalized more menu component sounds.- Updated sfx for enemy reinforcement notice.
- Updated sfx for menu hover items.
Gameplay:
- Tweaked gold rate.- Fixed volume of 'Toughen Up' and 'Divine Blessing' Favors.
- Fixed Stage 4 boss ability 'Winds of Change' to deal 6-10 damage per petal instead of 11-15.
- Fixed Stage 4 boss overlapping with units.
- Increased enemy wave reinforcement health, damage and armor by 25%.
- Updated Victory and Defeat UI screens with better transition and visual appeal.
- Ranged enemies will likely switch targets now to the closest unit hitting them.
- Increased the amount of gems gained after revisiting a previously beaten stage with diminishing returns.
Guardians:
- Cost of Guardian abilities double with each rank increase.- Fixed Castien's 'Frenzy' ability.
- Reduced Durheim cost to 4500 gold.
Units:
- Conjurer ability 'Wailing Winds' has been increased from 3 winds to 4.Unit Menu:
- Fixed Influence meter gauge.- Updated unit upgrade token costs.
- When upgrading units, the amount they are boosted is shown in teal under 'BOOST' column on the right.
- When upgrading units, upgrade prompt.
- Added upgrade transition bar animation.
Shop items:
- Removed cyclone ability to pushback and added damage instead.- Added level restrictions to shop items.
Start Screen:
- Fixed visual effects from overlaying on top of changelog / settings.- Fixed loading bar from not filling to full.
Talents:
- Fixed wording of some talents related to support units.- Reduced 'Let's Get Started' begin battle random rank I units automatically from 2/4 to 1/2.
- Reduced 'Meaty Bowmen' archer health gain from 20%/32% to 10%/17%.
- Reduced 'Precision' archer damage gain from 20%/40% to 10%/17%.
- Reduced 'Blessings Abound' support heals from 20%/35% to 15%/25%.
- Reduced 'Tanky Goodness' warrior health gain from 15%/25% to 10%/20%.
- Increased 'Enchanted Armor' armor gain from 1/3 to 2/4.
- Changed 'Weaken The Giants' from armor reduced by 4/7 to 10%/20%.
- Changed 'Overwhelming Fright' from armor reduced by 2/4 to 10%/20%.
- Increased 'Protective Will' armor gain from 1/3 to 2/4.
- Increased 'Panic Attack' attack speed from 7%/15% to 15%/30%.
- Increased 'Clarity Of Invocation' cast chance from 5%/10% to 10%/20%.
- Increased 'Wound Transfer' heal gain from 5%/15% to 25%/40%.
Guardian Menu:
- Reduced some sound effect volume.Home Screen:
- Reduced drum roll sound heard during stage load.- Reduced sound effect heard when selecting a reward Talent.
Bug fixes:
- Fixed Stage tutorials.- Fixed Guardian cooldown image color.
- Changed Gold upgrade icon color.
- Changelog in-game will only display most recent changes.
- Fixed issue with unit upgrades being displayed after wiping game (new game).
- Increased Nomia's 'Ceremony of Light' ability cooldown from 16 to 20 seconds.
- Fixed issue with shop items showing level requirement when player level is higher or equal to item level.
- Fixed issue with unit upgrades pop-up menu blocking units.
- Moved unit upgrades pop-up menu to bottom right of screen.
- Increased reinforcements wave count for all stages.
Changed files in this update