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Desecrators now features a score system. Kill enemies, find artifacts and find secret rooms to gain score. With enough score extra lives can be gained. Secret rooms may now appear throughout the levels.
Note: The score is shared among players.

Changelog:
  • Score system added
  • Light decals added
  • Significant rework of the level generation
  • Levels can now contain secret rooms
  • New primary weapon added: Impulse
  • Levels can no longer contain duplicate primary weapons
  • Added support for multiple controllers
  • Made portals more distinct on the level map
  • Small visual change to gold pickups
  • Added artifact pickups. Collecting them provides a score bonus.
  • Mine camera spin reduced
  • Improved various sounds
  • Bubble bomb gravity well now more reliably pulls enemies toward its center
  • Fixed rare case where enemy projectiles could start inside level geometry
  • Fixed an issue that could cause clients to time out after a level switch
  • Fixed having map open during level switch causing a black screen
  • Fixed various multiplayer issues
  • Fixed an AI performance issue that could cause uneven framerate.
Desecrators Content Depot 1311571
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