This week was focused on core gameplay:
-Now the kill messages are more clear on what caused your demise
-Damage direction is now show on HUD
-Melee enemies are more aggressive in many ways
-More ammo will be dropped from enemies
-Player movement changed in some ways. It is faster, moves differently, jumps lower, less head movement, among other things.
Next, I will be working on Episode 2 content. There's already a new shotgun, a Power Armor enemy, and 4 levels on it's base structures.
And, as always, please, feel free to give feedback here on Steam, or on our Discord at https://discord.gg/maa33dbP
Cheers!
Changed files in this update