Version 0.709 is here!
This content update contains the three new maps called Baytown, Floodway, and Shield. Baytown is a cozy lakeside town to loot and destroy, complete with a docks area with warehouses and a scenic overlook. Floodway is somewhat based on an area near my hometown, a map with a random bridge over a shallow creek. Shield is a common travel map with a straight highway blasted through the rocky hillside, contains a small lake and a few structures. These maps contain randomized structures, loot, enemies, and have the possibility of spawning radio towers for free caravan upgrades.
Two new vehicles have been added, the Sport and Touring Motorcycles, The Sport Bike boasts high acceleration and top speed, but low trunk capacity and durability, and the Touring Bike has a higher capacity and durability.
Two new options are available in the options screen, "Skip assign gamepad to P1" will allow two controllers for split screen if set to "False", and "GUI Scale" to scale up icons and text if you find them hard to read.
Included is a new apocalypse event. After threat level 20, there is a chance that small volcanic ruptures will break through the ground around the players and spit fireballs. These ruptures can be destroyed for a small inspiration boost and provide a source of sulfur, which can be used for certain crafting recipes such as gunpowder for ammunition, mines, etc.
If you have any ideas, feedback, bug reports, or suggestions, feel free to post it on our community forums. I'll be doing my best to add more content as the early access period goes on.
Fixes
-Added GUI scale to options screen - Resizes (most) text and icons-Changed light index on foliage actors to remove overlapped UVs
-Removed Static lighting from landscapes and foliage
-Reduced Storyteller Daytime event delay for more action
-Removed unnecessary plugins
-Landscape stone/sandstone material update
-Sharper sun shadows
-Fixed scroll visibility for larger UI
-Fixed Teleport location to prevent endless loop on out of bounds detection
-Game is now in uncompressed format, for reducing level spawn times and better optimization (mostly in slower machines)
-Planes no longer collide with radio towers
-Action menu remembers previous index (essential for quickly sending multiple items to the caravan)
-Friendlies no longer trigger proximity mines
-Heli support light now properly fades when entering basement or procedural labs.
Content
-Map-Baytown-Map-Floodway
-Map-Shield
-Vehicle-Sport Motorcycle
-Vehicle-Touring Motorcycle
-Event-Volcanic ruptures
-Option to play split screen with two controllers
Join me on social media
Youtube - https://www.youtube.com/channel/UCblROKBoh3enSwgcTP0Q2tQ
Twitter - https://twitter.com/indie_anon
Facebook- https://www.facebook.com/gaming/IndieAnon
Instagram - https://www.instagram.com/indieanongames
Changed files in this update