Update log of Version 0.9.5 Beta
Interface:
Completely redo the settings interface
Add following functions to the Settings menu:
Switch to full screen/window mode, in window mode, you can resize the window as much as you like
Difficulty selection, note that the difficulty design takes more time to complete and currently there is only a preliminary version
Switch to handle vibration function
Controller settings
These changes need more test feedback. If any bug appears, please let us know in time, thanks
Stage:
New stages
Add 3 more stages
7-1
7-2
7-3
Although we've done a lot of testing on the new stages, there's always the question of whether we've tested it enough. If you have a bad experience, please don't hesitate to give suggestions to us. Thank you!
Balance:
All enemy units HP increased by 30% in 2 player mode
Bonus boosters are easier to pick up(Now they have a larger collision volume, based on the actual graph of the bonus boosters)
No longer charge when hitting a wall
Design changes
Victory screens now will appear faster in stages without a BOSS(e.g. stage 2-1 stage 3-2)
Turn down the default volume to 80
Bugfix
Fixed an issue where the background layer of some levels would sometimes become distorted after pressing pause
Fixed an issue where stage 5-2 could not be won in some special situations
Fixed an issue that after Mega Power completes recharge, player releasing the recharge button during pause time will display the first frame of Mega Power
Fixed an issue where the first frame of the Direction Warning UI would sometimes appear in the correct position after flashing on the screen in stage 5-2
Changed files in this update