Bug fixes:
- Fixed a number of errors in the texts
- The journal no longer logs extra shots when quickly clicking on threats
- Store did not show expected reward if exactly 25% of the threat deck was destroyed
- Fixed bug with timer when continuing a started game
- Fixed animation error of damage reflection; this animation is reworked
- In rare cases, missions disappeared in the mission selection window at minimum screen resolution
Balance changes:
- Added 2 new threats "Decompensator-I" and "Decompensator-II"
Other changes:
- The player's current coins are shown in the hangar below
- Added display of the number of threat and boss cards in custom deck editor
- Under the call threat button now writes the actual number of points received
- The quantum weapon room is dimmed after the first shot until the start of the next round
- Room blocking threats will be highlighted in red for a short time if you click on the room they are blocking
- Asteroids in the background under stasis are now visually different from normal ones
- Optimization of the dice roll mechanism
- Optimization of the ship's rooms graphics
Changed files in this update