Patch notes:
Combat and spell casting been improved.
The player starts a new game on level 1 and not level 0. Books can be used earlier.
A new monster that appears after chapter 1.
A new spell book to be found in the forest.
Balancing of loot drops. Keys drop more frequently.
Magic waypoints added to The Void for easier navigation.
Minor buggfixed done at every level.
Grafiks been improved in The Void.
The Forest during night has better framerate stability on the highest graphical settings.
New monster, loot, magic, combat been reworked and much more!
Update notes via Steam Community
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